> For the complete documentation index, see [llms.txt](https://danaes-morrowind-modlist.gitbook.io/daim/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://danaes-morrowind-modlist.gitbook.io/daim/vanilla+.md).

# Vanilla+

{% hint style="success" %}
This is where you stop for the vanilla+ experience. At this point, you're Morrowind is looking pretty good already, major bugs/annoyances are gone and you have tons more to discover.
{% endhint %}

## <mark style="color:yellow;">TIME TO TEST, or play, even</mark>.

> Re-run your distant land
>
> Run MLOX to sort your modlist
>
> Run tes3merge to create merged\_objects
>
> Run MLOX again
>
> Run Wrye Mash to enable BSA (if any, none at this point), synch headers.

#### <mark style="color:yellow;">BSA Archives</mark>

With Wrye Mash, you can enable BSA archives. Previously, you would need to edit your Morrowind.ini or use a separate tool. Now, simply ...

> click on "BSA Archive in the top-right corner of Wrye Mash
>
> enable (tick) the BSA as you would a mod.&#x20;

<figure><img src="https://danaeplays.thenet.sk/content/images/2020/02/WryeBSA.png" alt=""><figcaption></figcaption></figure>

#### A Yellow or orange box means a master header is not synchronised.

#### To fix this:

> click on the mod
>
> bottom left corner, click on the list of masters associated with this mod
>
> click save.

While you are in-game, take a look at the MMC (Morrowind Mod Config) to change a few settings. It's often down to personal choice but here are a few suggestions:

* <mark style="color:yellow;">Abot's Give or Take:</mark>&#x20;

Show moved items statistics; NO

Logging level; 0. disable

* <mark style="color:yellow;">Abot's Inventory Sorter</mark>

Sorting Order combo > set hotkey you light, defaut right mouse button is annoying. I use middle-mouse button.

* <mark style="color:yellow;">Book Pickup</mark>: disable picking owned **ON**
* <mark style="color:yellow;">Cast on hit Bows</mark>: both options off.
* <mark style="color:yellow;">DRIP</mark>

  Log Level **NONE**

  Modifier chances: I reduce the first modifier to 3%, so enchanted items are rarer but increase wild to 15% so some enchanted items can be especially good.
* <mark style="color:yellow;">Expeditions Exit</mark>: allow alt-F4 ON
* <mark style="color:yellow;">Glow in the Dahrk</mark>: Log level **NONE**
* <mark style="color:yellow;">Graphic Herbalism:</mark> both options OFF
* <mark style="color:yellow;">Just Drop it!</mark> Lof level NONE
* <mark style="color:yellow;">Morrowind Script Extender</mark>: log warnings with lua stacktrace **OFF** (those are the warnings from warnings.txt, we don't need them cluttering MWSE.log)
* <mark style="color:yellow;">Ownership indicator:</mark>

  Autohide crosshair **NO**

  Ownership Indicator texture **YES**

  Crosshair scale + Indicator scale **0.5**
* <mark style="color:yellow;">Quest reward skill fix:</mark> Generic quest fix option ON
* <mark style="color:yellow;">Quickkey hotbar:</mark> bottom
* <mark style="color:yellow;">Reading is Good</mark>: Soft cap
* <mark style="color:yellow;">Shrine tooltip:</mark> Logging Level NONE
* <mark style="color:yellow;">Small QoL Improvements:</mark> all but I heard you the first time and I'm gonna need a bigger map.
* <mark style="color:yellow;">Sophisticated Save System</mark>

  Pretty much up to you there. I use **NO** for the last 3 options but have the autosave set to 5 minutes.
* <mark style="color:yellow;">Tamriel Data</mark>: Add New Summoning Spells **OFF**
* <mark style="color:yellow;">UI Expansion:</mark>

Show help tooltips where available **OFF**

Display value/weight ratio **ON**

Transfer stack between inventories without holding alt **OFF** (so alt+click on an item to quickly transfer it)

Change map mode on cell change **OFF** (so you can run outside with the local map)

* <mark style="color:yellow;">Weapon Sheathing</mark>: you need to blacklist all the mods that give npcs fake shields such as Animated Morrowind, Hold it. You can black list by item too (good if the items are used in multiple mods) typically, look for anything AM\_\* and aa\_\*

The next 3 pages will be mods that make Morrowind more dynamic, alive and pretty, bringing us to the vanilla++ level.
