Companions
The towns and landscape sections have soem quested companion. This page is companion management + pure companions
Last updated
The towns and landscape sections have soem quested companion. This page is companion management + pure companions
Last updated
This MWSE mod allows both NPC and Creature companions to level up with the player based on their Class/Creature Type (Class Mode) or specific player selected build settings (Build Mode). In Class Mode, you also have the choice of changing the Class/Creature Type your companions level as. Companions are also able to learn spells and abilities.
Stop friendly fire. Player companions can't damage the player, the player can't damage companions, and companions can't damage each other. Option to stop combat from occurring between friendly actors. That's it.
The Imperial and Tribunal Shrine's blessings will also cure your companions.
Pacifies pets (Tribunal and mod-added) that are not meant to fight.
A very simple mode, shift-activate any NPCs and they'll say (messagebox) yes/no/maybe, so you can use them as your personal 8-ball
Adds a configurable hotkey that will send all companions to attack whatever you are currently looking at.
Allows you to teach spells to companions via dialogue.
Henwen is a small Bristleback, trained to carry your burdens, who will probably not tear out your throat while you sleep or destroy much property. She is found in the bandit cave of Ulummusa, near Pelagiad.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
This mod adds Paxon the Pack Rat to your game. Paxon will fight by your side and carry your stuff. He can be found at the courtyard of the Census and Excise office, in Seyda Neen.
Get the main files + New Pack Rat Model
Select 'Data Files' and 'Pack Rat Anti-Swish'.
Patch: Right-click
00 New Pack Rat Model
select "set as <data Files> directory, click OK.Merge when prompted
Go to Jobasha's Rare Books in Vivec. Talk to the Alfiq on the shelf, then talk to Jobasha for more information.
She's difficult to kill, hard to lose, and can carry a lot of stuff. She will also fight beside you. Tetra can be found in the Abaesen-Pulu Egg Mine, near Seyda Neen.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Kolka is a trained wolf, found in the Rethan Ancestral Tomb. She's difficult to kill, hard to lose, and can even carry your stuff. She will also fight beside you.
Choose what wolf colour you want and download that file.
You will need to naviguate to Data Files, then Right-click
Data Files,
select "set as <data Files> directory, click OK.
This mod adds a corgi companion to Morrowind made by me. The corgi, named Dinky by request, is a fully functional companion. You may now enjoy countless hours exploring Vvardenfell and beyond with this lovable pet and friend.
This mod adds a floating, talking skull called Morte based on the same NPC from the Bioware game Planetscape: Torment (PS: T). You can find him trapped in a skull pile in the Samarys Ancestral Tomb.
NOTE; Not compatible with mods that greatly overhaul Samarys Tomb (such as Pikachuno's) and Andrano Tomb.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Ulf, is a lost puppy you can find wandering around in Seyda Neen(i know not very original but convenient. He will grow to full size over time. He will follow, stay, sit, lay down, play, and roll over.
This mod adds an Orc Barbarian to join you on your adventures.
Note: Yashga starts at level 10 but does not level up unless you install Kleidium's mod above.
An Ordinator follower named Elisamsi with her own backstory. Commentary on quests and some character development.
This mod has companions, but mostly, it has staff you can hire to perform daily service, so long as you pay them a monthly salary.
download the main file and install 00 Core.
Adds 10 mercenaries for hire to Vvadenfell.