UI and Sound
This next batch of mods makes Morrowind more dynamic and varied. Skip any you don't like, especially if you are worried about fps.
There's no right or wrong here, skip, choose other, or none! I've picked those closest to vanilla but when I want something fresh I go for this combo:
Vanilla Animated Main Menu by Leyawynn
or
Title Screen and Logo Video Intro Reworked by Phobos90
HD recreation of the Title and Logo Intro, in widescreen.
✨Morrowind UI Revamped by jiffyadvent
Main Theme: Classic
Crosshair: dot
Crosshair size: 50% smaller
Cursor size: Default
Mod patches: Scroll - Daedric Alphabet Patch
I tweaked the textures to get an orange colour closer to the MW palette. Pick either :)
Required for a bunch of other mods
Seph's HUD Customizer by Sephumbra
Move your health bar, maps, and any other UI elements where you want them.
Seph's Enemy Bars by Sephumbra
Fully customisable
Seph's Inventory Decorator by Sephumbra
Especially useful for extra readability in your inventory.
Clocks by Wisp, tweaked by Abot
Original mod is here. Always know what time it is in game and/or in life.
Know at a glance when an NPC is essential and if you're spotted while sneaking.
HUD weapon charge by Virnetch
See at a glance if your enchanted weapon is drained.
Effects Timers - MWSE by Spammer
Keeps track of your active spell effects.
Map Icons - MWSE by Spammer
Dynamically changes the local map markers to make them more helpful.
QuickKeys Hotbar - MWSE by Spammer
Soul Gem indicator by JosephMcKean
An icon widget showing what is the tier soul gem you hold in your inventory.
Better Daedric Font by Hardek
Right-click on Data Files, select "Create directory" and name it "fonts"
Move the daedric_font.fnt and daedric_font_obw.tex files inside your new fonts
folder.
Do NOT select anything but your new fonts folder.
Better Readable Beauty Font by Hrnchamd and Baszermaszer
Additional Splash Screens by Gilboron
Cut Bethesda Splash Screens by Bethesda & Ragox
Select MANUAL installation
Tick "Splash" and nothing else.
Fargoth Splash Screen by Konrad
right-click to create a directory and name it "splash"
expand the
konradmw-splashfargoth- 1.0
find "Splash_Fargoth.tga and drag it into your new
splash
folfer.
Race Themed Splash Screens by Pen
Wide Screen Splash Replacer by NZdawghaus
These files exactly replace the original vanilla splash screens, providing versions that are in 16:9 format. This way, those using widescreen monitors do not have to suffer looking at "stretched" splash screens.
MWSE Loading Splash Screens by rfuzzo
See your splash screens while loading cells instead of a black screen. Especially good if not running Morrowind on an SSD.
Tidy Charsheet by Petethegoat
Convenient placement of birthsign, bounty, and factions.
Skyrim Style Quest Notifications by Nazz
Highly customizable, pluginless MWSE mod that adds popup notifications when you start or finish a quest. Styled after the quest notifications from Skyrim. Works with both Vanilla and mod quests.
The Achievement Framework by Safebox
Adds an achievement system to the stats screen, along with a corner popup akin to Steam's achievement system.
Morrowind Achievement Collection by Nazz
Uses SafeBox's Achievement Framework to add 75 achievements for Morrowind/Tribunal/Bloodmoon. Requires MWSE.
🥁 SOUNDSCAPE
Quest Voice Greetings by Vonwolfe
A lot of the greetings are now voiced. I prefer to use voices sparsely so they still have an impact, but if you want all lines to dialogue voiced, skip this and pick the next mod.
Kezyma's Voices of Vvardenfell by Kezyma & Tewlwolow
Still a WIP, more and more npcs are covered over time. It has an option for "Greetings only". The difference with Quest Voice Greetings is that the greetings are spoken when you open the dialogue, while Vonwolfe makes them happen as you stand and look at the NPC.
Check the following option(s):
Adds NPC preachers to temples across Vvardenfell reading aloud the voice recordings of 36 Lessons of Vivec.
Download directly into
MO2/Downloads
Expand the
esp
folder and navigate to05 Preachers Temples Only
drag "sermons_preachers_RandomTemplesOnly.esp" into the
Data Files
above.Right-click on
Data Files
and select set as <data files> directory.Back on the left pane, find 36 Lessons of Vivec and double click.
Click on the Filtree tab
Expand Meshes > AM and delete AM_Book.nif
It's a deal by Vonwolfe & Petethegoat
Traders now make a comment after a transaction.
Idle Talk by Von Djangos
Idle npcs have more things to say.
Gares Last Gasp by Von Djangos
Makes the reveal and death of Dagoth Gares more cinematic, using custom voices and animations.
Pick "Gares Last Gasp - New Ilunibi version" for this mod if you have New Ilunibi.
Ashlander Voices by Von Djangos
Adds 130 new voice greetings to the Ashlanders, made using ElevenAI.
Nordic Banter by VonDjangos
Nord male smiths may comment on the weapon you have readied.
Aura by Tewlwolow & Stanliqubit
Select all options (00, 01, 02, 03)
Voice Overhaul by Phoenix Rime
NPCs use most of the vanilla lines that weren't heard before.
Character Sound Overhaul by Anumaril21
Footstep and armour sounds vary on the type of boots and terrain and a dozen more sounds are updated.
Impact Sounds by Archimag/AxeMagister
Sounds when weapons hit surfaces.
Use version 1.2 or, if using the latest version disable Character Sound Overhaul above. I am happy with CSO and I have not tested the latest version (2+) of Impact Sounds.
Box of Horrors - Corprus Weeping by QwertyQuit
More screaming and crying sounds for Corprus Stalker and Lame Corprus. Quite horrible, you feel the pain these poor souls are in. Skip if it's too much, Aura already has a sound replacer for corpus creatures.
Friends Reunited by Von Djangos
Certain events, usually when the player reunites friends or lovers, will now play a voiced conversation between those two NPCs.
Haunted Barrows by Melchior Dahrk
Proper creepy sound in Barrows.
Check the following option(s):
Heartthrum by RedFurryDemon and OperatorJack
Hear the Heart of Lorkham as you get closer to it.
Loading Doors Lock Tune by Abot
Hear the sound of the door closing behind you.
Sheathe Your Weapon by Von Djangos
Guards will tell you to sheathe your weapon if you have it out. If you ignore their second warning, they'll attack.
In MO2, select manual installation
Expand Sheathe your Weapon, then Compatibility Patches and Main Mod.
Drag
Yet Another Guard Diversity - Regular.esp
into Main ModsRight-click on Main Mods, click <set as data files directory
Silent Assassins by R-Zero
Assassins don't taunt as much.
Sound Spell Sound Effect by R-Zero
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Spell Sounds Enhanced by Morthrug
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Store Entrance Chimes by R-Zero
Thunderstruck sound replacer by Mouseplay
If you find Aura replacer too soft and gentle (it is quite subdued), this one is for you. You feel properly miserable if you are caught in a storm. Great with mods like Ashfall.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Tunnel Cough by R-Zero
Water Sounds by Abot
Makes the fake water used in TR sound like real water
Ambient Town Sounds by Lendrik
This mod adds ambient crowd sounds to most of Morrowind's populated places.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
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