UI and Sound

circle-info

There's no right or wrong here, skip, choose other, or none! I've picked those closest to vanilla but when I want something fresh I go for this combo:

If you like dark UI, try the Skyrim inspired splash here arrow-up-rightand here arrow-up-right+ the dark version of Morrowind UI Revamped below.

Main Theme: Classic

Crosshair: dot

Crosshair size: 50% smaller

Cursor size: Default

Mod patches: Scroll - Daedric Alphabet Patch

Sig's Magic Icons [bluearrow-up-right] [orangearrow-up-right] by MiroslavXO and Sigourn

I tweaked the textures to get an orange colour closer to the MW palette. Pick either :)

Required for a bunch of other mods

Move your health bar, maps, and any other UI elements where you want them.

Fully customisable

Especially useful for extra readability in your inventory.

Clocksarrow-up-right by Wisp, tweaked by Abot

Original mod is herearrow-up-right. Always know what time it is in game and/or in life.

Know at a glance when an NPC is essential and if you're spotted while sneaking.

HUD weapon arrow-up-rightcharge by Virnetch

See at a glance if your enchanted weapon is drained.

Keeps track of your active spell effects.

Dynamically changes the local map markers to make them more helpful.

An icon widget showing what is the tier soul gem you hold in your inventory.

Right-click on Data Files, select "Create directory" and name it "fonts"

Move the daedric_font.fnt and daedric_font_obw.tex files inside your new fonts folder.

Do NOT select anything but your new fonts folder.

Better Readable Beauty Fontarrow-up-right by Hrnchamd and Baszermaszer

Adds ten new splash screens, one for each race, featuring promotional and concept art.

Replaces all vanilla splash art for the loading screens with new, 16:9 widescreen files (newly made for this mod). Gives the same treatment to the unused Bethesda splash art. Adds new, vanilla-style splash art for many vanilla creatures.

Convenient placement of birthsign, bounty, and factions.

Highly customizable, pluginless MWSE mod that adds popup notifications when you start or finish a quest. Styled after the quest notifications from Skyrim. Works with both Vanilla and mod quests.

400+ icons for the Skyrim Style Quest Notifications.

Adds 600+ new icons and mod support for 1500+ quests!

Rank Up! is a MWSE-lua mod that tells you if you're ready to advance in all the factions you joined at the press of a button.

A simple mod to rearrange player stats menu in one column so no screen space is wasted but things can be added to the scroller

Automatically mirrors the inventory icons of left gloves, pauldrons, etc

🥁 SOUNDSCAPE

A lot of the greetings are now voiced. I prefer to use voices sparsely so they still have an impact, but if you want all lines to dialogue voiced, skip this and pick the next mod.

You might prefer more voiced lines. Kezyma's Voices of Vvardenfellarrow-up-right by Kezyma & Tewlwolow that cover roughly 50% of the base game now. If you find it grating to have some voiced and some not, stick to Quest Voice Greetings.

Adds NPC preachers to temples across Vvardenfell reading aloud the voice recordings of 36 Lessons of Vivec.

Download directly into MO2/Downloads

Expand the esp folder and navigate to 05 Preachers Temples Only

drag "sermons_preachers_TimetableTemplesOnly.esp" into the Data Files above.

Right-click on Data Files and select set as <data files> directory.

Back on the left pane, find 36 Lessons of Vivec and double click.

Click on the Filtree tab

Expand Meshes > AM and delete AM_Book.nif

Adds atmospheric throat singing healers to the Tribunal Temples.

It's a deal arrow-up-rightby Vonwolfe & Petethegoat

Traders now make a comment after a transaction.

Idle npcs have more things to say.

Makes the reveal and death of Dagoth Gares more cinematic, using custom voices and animations.

circle-info

Pick "Gares Last Gasp - New Ilunibi version" for this mod if you have New Ilunibi.

Adds 130 new voice greetings to the Ashlanders, made using ElevenAI.

Nord male smiths may comment on the weapon you have readied.

Aura arrow-up-rightby Tewlwolow & Stanliqubit

Select all options (00, 01, 02, 03)

NPCs use most of the vanilla lines that weren't heard before.

Footstep and armour sounds vary on the type of boots and terrain and a dozen more sounds are updated.

Certain events, usually when the player reunites friends or lovers, will now play a voiced conversation between those two NPCs.

Proper creepy sound in Barrows.

Check the following option(s):

Heartthrumarrow-up-right by RedFurryDemon and OperatorJack

Hear the Heart of Lorkham as you get closer to it.

Hear the sound of the door closing behind you.

Guards will tell you to sheathe your weapon if you have it out. If you ignore their second warning, they'll attack.

Download the main file and the Yet Another Guard Diversity Patch. Merge when prompted.

Right-click Data Files, select "set as <data Files> directory, click OK.

Right-click Data Files, select "set as <data Files> directory, click OK.

If you find Aura replacer too soft and gentle (it is quite subdued), this one is for you. You feel properly miserable if you are caught in a storm. Great with mods like Ashfall.

Right-click Data Files, select "set as <data Files> directory, click OK.

Makes the fake water used in TR sound like real water

This mod adds ambient crowd sounds to most of Morrowind's populated places.

Right-click Data Files, select "set as <data Files> directory, click OK.

Sincerely Expressed Recognition and Accolades (S.E.R.A) adds over 60 lines of newly voiced dialogue, utilising ElevenAI and the voices of the original Morrowind voice actors.

Scornfully Wielded Insults and Taunts (S.W.I.T) adds over 100 lines of newly voiced dialogue, utilising ElevenAI and the voices of the original Morrowind voice actors.

Adds conversations between NPCs using ElevenAI.

Adds 6 ashlanders playing a dombra with around 10 minutes of music recorded by Leyawynn.

MUSE Suite + Null's patch

Last updated