A lightweight and vanilla-friendly revisit of many of Morrowind's questlines. This series aims to make them a more rewarding and enjoyable experience to play, whilst holding true to vanilla's vision.
Download Morrowind Quest Redux All in One and Imperial Legion Expansion Compatibility Patch.
An overhaul of the Mages Guild, Thieves Guild and Fighters Guild: as you raise through the ranks you have access to equipment, quests, trainers and special reward.
A revamped version of my old mod, where members of the Mages Guild can now deliver a coded message, solve a murder, investigate a heist, barter with the Telvanni and retrieve a tome of dark power for the Master Wizard of Caldera.
Reworks the rewards for the Mages Guild quests, adds new pre-rewards and new variations of the Wizard Staff. Rebuilt from scratch in v2.0 for compatibility.
This mod lets the player take control of the Suran Temple once they advance enough in the Tribunal Temple faction. Through a series of quests (and with some choices to make along the way), you will get to improve the temple.
Select the following option(s):
White Suran 2, Suran Underworld3, Bell Towers of Vvardenfell will be installed later on, skip if you don't want these mods.
This mod allows you to make offerings at Daedric Shrines in exchange for blessings.
Navigate to the patch folder and move Nar's Daedric Offerings - DSO all in one Patch into the Core folder, if you intend to install Glittergear's Daedric Shrine overhaul (recommended)
Navigate to the patch folder and move Nar's Daedric Offerings - Morag Tong Mephala Statue Patch.esp and Nar's Daedric Offerings - TotSP.esp into the Core folder.
Navigate to the Addon folder and move Nar's Daedric Offerings - TR addon.esp into the Core folder.
Right-click on "Core" select "set as <data Files> directory, click OK.
I have a bit of a masochistic fascination with the 36 Lessons of Vivec. I really barely understand any of it beyond the obvious surface level, but I still think it's a staggering work of literary achievement in an already very literary game. So, I decided it was time to collect the whole set!
Complete Larrius Varro's "little favor", and the Thieves Guild will ask you to finish the job and wipe the Camonna Tong from Vvardenfell. - I pick the "fast" plugin option.
Begin a tale about the largest criminal organization in Morrowind, the Camonna Tong. Vye for power in all influences of society by working together with the likes of Orvas Dren, the Kingpin.
Overhaul of Morag Tong assassination quests, making them more interesting via non-linear gameplay, more challenges and opportunities and motivating the usage of relevant skills
A mod that allows you to join the Dark Brotherhood on Vvardenfell, in a semi-lore-friendly (it expands lore) and enticing story, that stays true to the vanilla vision.
This mod overhauls the Fighters Guild questline by improving the background and narrative side of most of its quests, as well as adding more variety and new options to complete them.
Allows you to continue working for the Blades after Caius' departure and deliver useful information to them that you may have picked up during your travels.
Dagoth Ur has been defeated, but the continued presence of the Sixth House still poses a threat to Morrowind. A lieutenant of the Tribe Unmourned has come out of the shadows in a sinister plot to resurrect Dagoth Ur.
The Sixth House have been defeated and Morrowind is saved. Yet, reports of a group of Ashlanders camped outside of Kogoruhn will lead the Nerevarine into a new story. Restore a fallen house, defeat a new enemy, and recover ancient artifacts.
This is a companion/quest mod. It started because the Morrowind Main Quest can be a lonely business. I wanted to create a companion who actually "knew" what was going on, had their own opinions and agenda concerning it, and would be interesting company on the journey. I also wanted to give a new perspective and approach to the Main Quest for those veteran players like myself who know it backwards but still enjoy playing Morrowind.
Version 3.0 adds dialogues dealing with Bloodmoon. The Bloodmoon content is unfinished, but many tweaks/fixes for the main quest with Julan are included.
Throughout the main quest, Nerevar claims the titles of Nerevarine and Hortator. This mod will give him an army to use at the battle of Red Mountain. As you progress throughout the main quest, Ashlanders and great house members will appear outside Ghostgate and in Red Mountain. After talking to Vivec, you can bring them into the battle.
Install Meshes, Textures and War Leader Nerevar RRGG-BCOM.esp
Ever feel like you don't have any direction on what to do with your character before you're ready to tackle the main quest? With this mod, Caius will recommend you factions to join based on your skills the first time you ask about orders.
A modern HD replacer for the Azura Cutscene that plays in the Cavern of the Incarnate. Works with Morrowind and OpenMW.
On MO2 installation, an installer window will pop up asking you to set a Data Files Directory. Right-click on <data files> and select "Create directory".
This mod rebuilds the main quest dungeon Ilunibi from scratch to make it larger, more imposing, and more interesting to explore. It also adds four new quests for you to discover and embark upon.
Download and install main file + Patch for Main Quest Overhaul and Sixth House Smugglers.
Displays your status as 'Blodskaal' and 'Chieftain of Thirsk' on your character sheet, and also makes 'Skaal' and 'Thirsk' proper factions, with all the relevant NPCs added into them.
Tweaks Ahnassi's questline to make it more suitable for low level characters. Also makes Ahnassi's friendship equal opportunity, regardless of gender, and adds a small guest bedroom to Ahnassi's house, along with some other minor tweaks.