A Dynamic World
This next batch of mods makes Morrowind more dynamic. Skip any you don't like, especially if you are worried about fps.
Last updated
This next batch of mods makes Morrowind more dynamic. Skip any you don't like, especially if you are worried about fps.
Last updated
Adds animation blending to Morrowind, enabling smooth transitions between animations.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Select the following options:
Needs to be blacklisted in Weapon Sheathing
Check the following option(s):
Just a way better fire.
Flames remain vertical even when holding a candle.
Check the following option(s):
Animates item pickup from the game world. This change adds more juice to the game and makes picking up items more satisfying. Inspired by a similar feature in Borderlands 2.
Check the following option(s):
During combat, red splatters of blood appear where you are not protected by armour.
Spammer updated his mod to include Abot's Tweaks so you don't need to get those separately anymore.
Adds a visual effect to all vanilla cave drip sound emitters.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Adds moths flying around the lanterns at night.
glowing soul gems.
Check the following option(s):
This causes the body of Seyda Neen's lost taxman, Processus Vitellius, to decompose from a fresh corpse at the beginning of the game to a skeleton after a few days and cleans up the body when his murder is reported to the authorities.
If you visit a dwemer ruin during a thunderstorm, you'll be greeted by blinding flashes as lightning strikes the steamstack lightning rod.
Check the following option(s):
Applies visual effects to both NPCs and the player when damaged by fire, frost, shock, poison, or sun spell effects.
Install the mod from Nexus, then Abot's tweak in the same folder (left pane)
When prompted, click "Merge"
Check the following option(s):
Adds a visual effect (flies) to all vanilla fly sound emitters.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Actors leave footprints on the ground
Adds firefly-like insects called glowbugs across the Bitter Coast region which come out on calm nights.
Also download and install "Glowbugs auto" . Merge when prompted.
A mod that adds real-time travel with smooth movement on striders, boats, ships, gondolas and river striders (with TR). The mod also has many quality of life features.
Check the following option(s):
This mod is fairly new and will have updates. Stick to Abot's mods if that's an issue
WARNING If you travel with companions and they are scripted to auto-move away from you, you might lose them. To fix this, disable the auto-move option on your companions (and use Abot's Move or Take My Place.)
This mod replaces all the lava meshes in the vanilla game. Removes alpha blending from lava meshes to eliminate flickering with effects like steam. Synchronizes tiled lava effects to reduce the occurrence of seams found in large lava pools. Adds performance friendly spark particle effects to lava pools.
Replacers: Lava and hot oil
Compatibility: Tamriel Data
Replaces the particles in Propylon chambers with cool magic starfield ones
To install, follow these steps:
Download directly into your
MO2/downloads
folder. DONE!Your mod appears in the download window of MO2. Install normally
The alternative method is:
Click on "file", then "install mod", navigate to your downloaded archive, click "open". MO2 immediately prompts you to install the mod but also you don't have a visual cue in the download window that you did add the mod.
adds dripping drops to kegs.
Check the following option(s):
Replaces 1st person animation.
Download the "MCAR plus swim animation" file.
Check the following option(s):
Download manually directly into MO2/downloads and install normally.
Hammocks now swing gently.
Downalod and install "Animated Hammocks exigent version".
See chests, crates, barrels, and bags open.
Required for the next mod
Based on qqqbbb's original mod, rewritten with a focus on interopability and stability. It is now considerably easier for other mods to play open/close animations.
The corpses of a few quest-related NPCS will spawn at different locations with a new game.
New Morag Tong Helmets
Gives all members of the Morag Tong a random helmet.
Provides a variety of new configurable blood types for the creatures of Morrowind, Tribunal, Bloodmoon, the Official Plugins, and a variety of mods.
Check the following option(s):
We need to tweak Morrowind.ini:
click on the "tools" icon in MO2 and select ini editor
look for the [Blood] section and replace it with this:
[Blood]
Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif
Texture 0=Anu\Blood\Tx_Blood.dds
Texture 1=Anu\Blood\Tx_Blood_Dust.dds
Texture 2=Anu\Blood\Tx_Blood_Sparks.dds
Texture 3=Anu\Blood\Tx_Blood_Ichor.dds
Texture4=Anu\Blood\Tx_Blood_Ecto.dds
Texture5=Anu\Blood\Tx_Blood_Blue.dds
Texture 6=Anu\Blood\Tx_Blood_Insect.dds
Texture 7=Anu\Blood\Tx_Blood_Energy.dds
Texture Name 0=Red Blood
Texture Name 1=Dust
Texture Name 2=Metal Sparks
Texture Name 3=Ichor
Texture Name 4=Ectoplasm
Texture Name 5=Blue Blood
Texture Name 6=Orange Blood
Texture Name 7=Energy
Windows are closed at night for all Nordic and common houses.
Check the following option(s):
Adds falling spores particle effects to the iconic emperor parasol mushrooms.
Choose a replacer: None
Do you use Ashfall YES if you are continuing with this guide beyond Vanilla++
Patches: OAAB_Data
Adds npcs to the game, especially more animated ones.
BCOM: No
Bloodmoon Options: TOTSP
Sounds : audible (personal choice)
Also download the optional file
2.6 MWSE Bugfix
, merge when promptedIn the left pane, double-click on Repopulated Morrowind and navigate to optional plugins. Move Repopulated Morrowind.esp to the left.
Adds guar riders
Replaces corprus meat models with animated, twitching ones.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Fire, Frost and Void Salts replacer.
Replaces the ectoplasm and daedra's heart ingredients with animated models from The Symphony, but using only vanilla textures.
Adds earthquakes to Morrowind.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Expands the earthquakes to the Red Mountain and reduces their frequency.
Check the following option(s):
Restores previously unused Silt Strider animation.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Check the following option(s):
Spell effect replacer for bound, drain and shield spells
Install normally, when prompted, click "merge"
Vanilla-friendly pluginless rope bridge replacer with subtle swaying animation.
Removes Tarhiel from his vanilla location, so he will instead fall near the player at a configurable, but indeterminate time, wherever the player happens to be.
Toggle lights on and off. Town lights turn off during the day. Lights are no longer destroyed underwater. Lanterns aren't destroyed when they run out of fuel. Refill lanterns with candles and lamps with oi.
Adds Town Criers to major towns and cities that call out the time of day.
Merchants and a few other npcs are travelling between towns.
Download directly into your MO2/downloads folder.
This mod adds floating dust to areas where the dead are entombed.
Check the following option(s):
Don't install this if you skipped Better Bodies.
Rings and amulets are now visible when equipped.
This mod adds visible wearable meshes for all base vanilla belts.
3D clouds and mist.
Soul gem filled with a soul look enchanted.
Randomizes Umbra's location to ten different Vvardenfell locales.
Download directly into your MO2/downloads folder.
Comes with a ready config that changes the weather presets per region. The next mods will include customs setting.
A weather overhaul with randomised cloud textures, weather changes in interiors, seasonal weather, latitude/season changes etc.
Check the following option(s):
Let this overwrite the Weather adjuster config.
Right-click
Data Files,
select "set as <data Files> directory, click OK.
Adds a variety of birds to the skies of Vvardenfell
Right-click
Data Files,
select "set as <data Files> directory, click OK for the main file..Also grab the "xfirefly fix" file, it does look better. When promted, click "merge".
Same thing but for the waters.
Removes vertex painting and reduces lighting seams in various tilesets. Check out the screenshots, some love it, some hate it.
In MO2 left pane, find You Don't Seam Me and move it just above Glow in the Darhk.
Soul gems spawned from the levelled list now have a chance (default 5%) to be filled.
Gorgeous water shader. If it's too much for you, consider Hrnchamd's vanilla-friendly
Personally, I have kept Abot's mods as well because I love seeing the and move around the waters of Vvardenfell.
Go back to and get the patch for Animated Containers.
You may pick and choose the spells you want replaced. I don't play without Bound spell effect and Elemental Shields, personally. The shield spell effect is neat but still to visisble for me so I made this to remove it entirely.