# Gameplay - Sword & Sorcery

## <mark style="color:orange;">General</mark>

### ✨[**Beware the Sixth House (Sixth House Overhaul)**](https://www.nexusmods.com/morrowind/mods/46036) **by Mort**

The Sixth House makes for the most challenging content in the game.

> \[Manual] Check the following option(s):

* [x] Beware the Sixth House.esp

### ✨[**Bloodmoon Rebalance**](https://www.nexusmods.com/morrowind/mods/45714) **by Mort**

Rebalances Bloodmoon as if it shipped with Morrowind. Intended to be used with Beware the Sixth House.

> \[Manual] Check the following option(s):

* [x] Bloodmoon Rebalance.esp

### ✨[**Tribunal Rebalance**](https://www.nexusmods.com/morrowind/mods/45713) **by Mort**

Rebalances Tribunal as if it shipped with Morrowind. Intended to be used with Beware the Sixth House.

> \[Manual] Check the following option(s):

* [x] TribunalRebalance.esp

### [Dynamic Difficulty ](https://www.nexusmods.com/morrowind/mods/45710)by NullCascade

Automatically increase game difficulty as you level up (configurable)

### [**Distraction**](https://www.nexusmods.com/morrowind/mods/49680) **by Mort**

Throwing weapons, arrows, and the Sound spell now distract NPCs and allow you to sneak past them.

### [MDMD - More Deadly Morrowind Denizens](https://www.nexusmods.com/morrowind/mods/48745) by autumn

230+ NPCs are given unique spells, enchantments, and items, to make Morrowind deadlier AND more varied. Faction bosses, Artifact owners, and Daedric cultists have been given customized, flavorful make-overs to become more difficult AND more memorable. Players are encouraged to carry resists, dispels, restores, and prepare ahead for big fights.

> \[Manual] Check the following option(s):

* [x] MDMD - uvirith Legacy cooperation
* [x] MDMD - More Deadly Morrowind Denizens.esp

### [Deadly Dagoths](https://www.nexusmods.com/morrowind/mods/52632) by Danjb

Adds unique abilities to named Dagoth creatures to provide a greater challenge.

### [Nimble Armor](https://www.nexusmods.com/morrowind/mods/48251) by VitruvianGuar

MWSE-lua mod which makes armor contribute to player and npcs evasion modifier as well as allows evading attacks to practice unarmored and light armor skills.

### [Smart Chasers](https://www.nexusmods.com/morrowind/mods/51919) by Abot

Hostiles following through loading doors

### [Ultra AI ](https://www.nexusmods.com/morrowind/mods/49670)by Archimag / AxeMagister

Enemies are now smarter and more reactive.

## <mark style="color:orange;">Magic</mark>

### [Bomberman ](https://www.nexusmods.com/morrowind/mods/49667)by [Archimag/AxeMagister](https://danaeplays.thenet.sk/modders-interview-axemagister/)

Elemental blasts knock enemies back.

### [Fre](https://www.nexusmods.com/morrowind/mods/49638)[nzy n'wahs](https://www.nexusmods.com/morrowind/mods/49638) by Archimag/AxeMagister

The Frenzy spell now works as intended: a frenzied npc will attack the nearest target.

### [Mistcast Enhanced](https://www.nexusmods.com/morrowind/mods/47948) by OperatorJack

Inspired by the Miscast mod from years ago, this mod adds consequences to casting spells that are beyond the caster's abilities. Unique miscast effects for every vanilla magic effect.

### [MM - Enhanced Detection ](https://www.nexusmods.com/morrowind/mods/47480#)by OperatorJack

> Check the following option(s):

* [x] 00 Core
* [x] 02 Alternate effects

### [MM - Enhanced Reflection](https://www.nexusmods.com/morrowind/mods/48956) by OperatorJack

This mod adds reflection mechanics to the Reflect, Shield, Fire Shield, Shock Shield, and Frost Shield magic effects for both the Player and NPCs.

### [Wands ](https://www.nexusmods.com/morrowind/mods/49427)by OperatorJack

Adds Wands to Morrowind. Fully functional wands enchanted as normal, cast-on-strike weapons. Staves also can shoot projectiles now, too!

### [Leech Effects](https://www.nexusmods.com/morrowind/mods/52943) by Chantox

An essential tool in any nightblade's arsenal, Leech Effects adds a set of buffs that allow you to recover health, magicka, or fatigue when landing physical attacks.

> Check the following option(s):

* [x] 00 Core
* [x] 01 Implementations

### [S](https://www.nexusmods.com/morrowind/mods/50744?tab=description)[eph's NPC Soul Trapping](https://www.nexusmods.com/morrowind/mods/50744?tab=description) by Sephumbra

A MWSE mod that lets you soul trap NPCs.

### [Putting Power In Willpower 2 - Antimagic Boogaloo](https://www.nexusmods.com/morrowind/mods/45742) by R-Zero

Makes the Willpower stat less useless by fixing the spell resist mechanics.

> Right-click `Data Files,` select "set as \<data Files> directory, click OK.

### [Runes and Totems](https://www.nexusmods.com/morrowind/mods/49694?tab=description) by Archimag / AxeMagister

Ability to create runes on the ground that will explode when enemies are close. Ability to create totems that will shoot magic at nearby enemies.

### [Necrocraft ](https://www.nexusmods.com/morrowind/mods/51211)by VitruvianGuar

Comprehensive modern day implementation of necromancy, using Skill Module, Magicka Expanded and Crafting Framework. Includes game mechanics overhaul, new quests and mysteries to solve, allowing to fully experience being the practicioner of a forbidden art of necromancy.

**OR**

### [Way of the Necromancer Redux](https://www.nexusmods.com/morrowind/mods/50343) by Balathustrius Danae + [Cannibals of Morrowind - Updated](https://www.nexusmods.com/morrowind/mods/47358)

A simple way to create undead minions if you have the right ingredients.

Cannibals gives NPCs body parts (ingredients) based on their class

> * Necrocraft is all about harvesting bonesfrom corpses adn using them to make undead creatures (skeleton, bonewalker, etc). It comes with a skill that allows you to craft higher level undead creatures.
> * Way of the Necromacy uses npcs body parts (organs and skulls from "Cannibals") to make zobie npcs or various races and classes. Recipes to make such zombies are scattered in tombs and necromacer lairs.&#x20;
> * Cannibals gives npcs body parts that are ingredients, so you can eat them, brew them or make zombies. Perfect for the cannibals, witches/warlocks and necromancers.

## <mark style="color:orange;">Combat</mark>

### [Brutal Backstabbing ](https://www.nexusmods.com/morrowind/mods/45890)by Merlord

Introduces a backstabbing mechanic - do more damage when stabbing an enemy from behind (based on Agility/Sneak). Mod Configuration Menu includes an option for Short Blades only or all weapons. Be warned - NPCs can backstab you as well!

### [Sneaky Strike](https://www.nexusmods.com/morrowind/mods/48317) by VitruvianGuar

MWSE-lua mod which modifies critical strike coefficient depending on the weapon you use.

### [N](https://www.nexusmods.com/morrowind/mods/46993)[ext Generation Combat ](https://www.nexusmods.com/morrowind/mods/46993)by Aracelliy

Tons of options to customise combat: 100% hit chance, active blocking, and automatic weapon effects based on skill level (bleeding damage, stun, etc).

### [Defensive Stance](https://www.nexusmods.com/morrowind/mods/46845) by Merlord

Crouching with a shield equipped increases your block and reduces your speed.

### [N'wah Shooter - Marksman Overhaul](https://www.nexusmods.com/morrowind/mods/49657) by Archimag / AxeMagister

Realistic gravity for arrows. Shaking hands when pulling the string. Multi-shot ability. Arrows stay in objects and ground.

> Install "MWSE"

### [Realistic Archery](https://www.nexusmods.com/morrowind/mods/51473) by Merlord

Arrows and thrown weapons always do damage when they hit a target, but projectiles are less accurate at lower marksman levels, and damage is reduced at close range.

### [The Art of Archery Deadly Headshots](https://www.nexusmods.com/morrowind/mods/53132) by JosephMcKean

Headshots & other marksman gameplay tweaks.

### [Weaponry of Resdayn Rebalanced - Danae's edit ](https://drive.google.com/file/d/1T7KsX111OHO6YWEHoBR3KvzOgvD0FNvX/view?usp=drive_link)by Rosynant

Makes weapon ranges more realistic, adjusts the stats of many weapon types and adds some dynamics to the combat system.

I simply edited the TR addon that was giving errors and repacked conveniently. Original mod + description [here](https://www.nexusmods.com/morrowind/mods/51247).


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