230+ NPCs are given unique spells, enchantments, and items, to make Morrowind deadlier AND more varied. Faction bosses, Artifact owners, and Daedric cultists have been given customized, flavorful make-overs to become more difficult AND more memorable. Players are encouraged to carry resists, dispels, restores, and prepare ahead for big fights.
MWSE-lua mod which makes armor contribute to player and npcs evasion modifier as well as allows evading attacks to practice unarmored and light armor skills.
Inspired by the Miscast mod from years ago, this mod adds consequences to casting spells that are beyond the caster's abilities. Unique miscast effects for every vanilla magic effect.
An essential tool in any nightblade's arsenal, Leech Effects adds a set of buffs that allow you to recover health, magicka, or fatigue when landing physical attacks.
Comprehensive modern day implementation of necromancy, using Skill Module, Magicka Expanded and Crafting Framework. Includes game mechanics overhaul, new quests and mysteries to solve, allowing to fully experience being the practicioner of a forbidden art of necromancy.
A simple way to create undead minions if you have the right ingredients.
Cannibals gives NPCs body parts (ingredients) based on their class
Necrocraft is all about harvesting bonesfrom corpses adn using them to make undead creatures (skeleton, bonewalker, etc). It comes with a skill that allows you to craft higher level undead creatures.
Way of the Necromacy uses npcs body parts (organs and skulls from "Cannibals") to make zobie npcs or various races and classes. Recipes to make such zombies are scattered in tombs and necromacer lairs.
Cannibals gives npcs body parts that are ingredients, so you can eat them, brew them or make zombies. Perfect for the cannibals, witches/warlocks and necromancers.
Introduces a backstabbing mechanic - do more damage when stabbing an enemy from behind (based on Agility/Sneak). Mod Configuration Menu includes an option for Short Blades only or all weapons. Be warned - NPCs can backstab you as well!
Arrows and thrown weapons always do damage when they hit a target, but projectiles are less accurate at lower marksman levels, and damage is reduced at close range.