4️⃣Realism, balance and Role-play
Tons a new gameplay mechanics, enhanced vanilla quests and factions
MCM tweaks
Abot's More Traps
Lock Chance 30%
Trap Chance 20%
Ashfall:
Hunger/Thirst can kill YES
Update intervals, Ray Test updates 500
Tiredness rate: 40
Camping Merchants: whitelists all aa_peddlar and aa_traveltrader
Food/Water merchants: whitelist all aa_traveltrader
Development: check for updates ON
Buying Game
Morrowind will scan ALL items and NPC to let you choose which to whitelist/blacklist. Give it a few seconds
Forbidden items: filter by dwemer and Blackist dwemer weapons and armour
Smugglers: filter by fence and whitelist all aa_fence
Brutal Backstab: weapon type filter, allow all weapon types
Cannibals: no skulls
Class Skill Limit: minor skill limit 75, misc skill limit 50
Cursed Items Adjuster: What type of summon MATCHING
Enchantment Services Redone: Magic Item Recharge per second 0.030
Just the Tooltip: Assign Keybind for Collection Marking M
Locks and Traps Detection:
show enchantment effect ON
midpoint 50
Multi Mark & Harder Recall: Enable Miscast YES
Next Gen Combat: decide if you want 100% hit chance (also applied to npcs) and if you want active blocking + change active blocking key to V
N'wah Shooter: reduce gravity to 10, and set automatically hold breath to YES
Poison Crafting:
AddEffect Icons OFF
Alchemy Exploit Fix OFF
Reading is Good: Skill Books Cap: Vanilla Cap
Real Archery: Max noise 2 degrees
Realistic Repairs
Minimum loot condition 25
Maximum loot condition 75
Signpost Fast Travel:
Travelling is forbidden during combat YES
Travelling reduces fatigue and health YES
Reckless and Cautious travelling YES
The Art of Archery: set headshot message to something like "Headshot!"
Nimble Armor: Unarmored protection YES
Protective Helmet: bump all to 20%
Runes and Totems: aggressive mod OFF
By default the key to select the spell mod (normal/rune/totem) is Z, be sure to change it here or for Next Gen Combat.
Talking Matters
Minimum topics 4
Random Class-Related Leveling ON
Visible Persuasion Chance: Immersive Mode ON
Ultra AI:
more frequent attacks OFF
Enable advanced stealth module OFF
How many seconds does it take for enemies to switch: 4 seconds
Stone damage: 2
Weapon Sheathing
Blackist Animated Morrowind, Friends and Foes, Wares, Sermons
KEYBINDS
In Inventory
left-shift + click: use item (equip gear, drink potions, eat food, read book, etc
alt + mouse over gear: compare with equipped gear
ctrl + click to rename a spell or enchanted item
drag item to quickbar slot
drag on drop poison (i.e bad potion) on weapon to coat it with poison
Trading / Containers
Alt + click: transfer stack of items
Ctrl + click: select one item from a stack
ctrl+space to take all containers
Looking at a corpse:
N: take a trophy
Looking at an npc
sneak + E: start pickpocket mini-game
shift+Q: swap places
Looking at a book:
shift+activate to read
activate to pickup (unless owned)
Looking at a signpost:
activate to open fast travel options
Anytime
C: equip a lantern/torch from inventory
Z: rotate between normal and totem/rune spells
Sneak in combat: increase block, lower speed
Jump+attack with a hammer = special attack
K: add a tooltip to what is in your crosshair
"attack" tree with an axe to get wood and resin
"attack" plants and skinnable corpses to get fibre, meat and pelts
drop on the ground and activate firewood to create firepit
equip (or quick-equip any crafting material to open crafting menu
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