> For the complete documentation index, see [llms.txt](https://danaes-morrowind-modlist.gitbook.io/daim/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://danaes-morrowind-modlist.gitbook.io/daim/realism-balance-and-role-play.md).

# Realism, balance and Role-play

Tons a new gameplay mechanics, enhanced vanilla quests and factions

## <mark style="color:orange;">MCM tweaks</mark>

* <mark style="color:yellow;">Abot's More Traps</mark>

Lock Chance **30%**

Trap Chance **20%**

* <mark style="color:yellow;">Ashfall:</mark>&#x20;

Hunger/Thirst can kill **YES**

Update intervals, Ray Test updates **500**

Tiredness rate: **40**

Camping Merchants: whitelists all **aa\_peddlar** and **aa\_traveltrader**

Food/Water merchants: whitelist all **aa\_traveltrader**

Development: check for updates **ON**

* <mark style="color:yellow;">Buying Game</mark>

{% hint style="warning" %}
Morrowind will scan ALL items and NPC to let you choose which to whitelist/blacklist. Give it a few seconds
{% endhint %}

Forbidden items: filter by dwemer and Blackist dwemer weapons and armour

Smugglers: filter by fence and whitelist all aa\_fence

* <mark style="color:yellow;">Brutal Backstab</mark>: weapon type filter, allow all weapon types
* <mark style="color:yellow;">Cannibals</mark>: no skulls
* <mark style="color:yellow;">Class Skill Limit</mark>: minor skill limit **75**, misc skill limit **50**
* <mark style="color:yellow;">Cursed Items Adjuster</mark>: What type of summon **MATCHING**
* <mark style="color:yellow;">Enchantment Services Redone:</mark> Magic Item Recharge per second **0.030**
* <mark style="color:yellow;">Just the Tooltip:</mark> Assign Keybind for Collection Marking **M**
* <mark style="color:yellow;">Locks and Traps Detection:</mark>

show enchantment effect **ON**

midpoint **50**

* <mark style="color:yellow;">Multi Mark & Harder Recall:</mark> Enable Miscast **YES**
* <mark style="color:yellow;">Next Gen Combat</mark>: decide if you want 100% hit chance (also applied to npcs) and if you want active blocking + change active blocking key to V
* <mark style="color:yellow;">N'wah Shooter</mark>: reduce gravity to **10**, and set automatically hold breath to **YES**
* <mark style="color:yellow;">Poison Crafting:</mark>

AddEffect Icons **OFF**

Alchemy Exploit Fix **OFF**

* <mark style="color:yellow;">Reading is Good:</mark> Skill Books Cap: **Vanilla Cap**
* <mark style="color:yellow;">Real Archery</mark>: Max noise **2 degrees**
* <mark style="color:yellow;">Realistic Repairs</mark>

Minimum loot condition **25**

Maximum loot condition **75**

* <mark style="color:yellow;">Signpost Fast Travel:</mark>

Travelling is forbidden during combat **YES**

Travelling reduces fatigue and health **YES**

Reckless and Cautious travelling **YES**

* <mark style="color:yellow;">The Art of Archery</mark>: set headshot message to something like "Headshot!"
* <mark style="color:yellow;">Nimble Armor</mark>: Unarmored protection **YES**
* <mark style="color:yellow;">Protective Helmet</mark>: bump all to **20%**
* <mark style="color:yellow;">Runes and Totems</mark>: aggressive mod **OFF**

{% hint style="danger" %}
By default the key to select the spell mod (normal/rune/totem) is Z, be sure to change it here or for Next Gen Combat.
{% endhint %}

* <mark style="color:yellow;">Talking Matters</mark>

Minimum topics **4**

Random Class-Related Leveling **ON**

* <mark style="color:yellow;">Visible Persuasion Chance</mark>: Immersive Mode **ON**
* <mark style="color:yellow;">Ultra AI</mark>:

more frequent attacks **OFF**

Enable advanced stealth module **OFF**

How many seconds does it take for enemies to switch: **4 second**s

Stone damage: **2**

* <mark style="color:yellow;">Weapon Sheathing</mark>

Blackist Animated Morrowind, Friends and Foes, Wares, Sermons

## <mark style="color:orange;">**KEYBINDS**</mark>

#### In Inventory

* left-shift + click: use item (equip gear, drink potions, eat food, read book, etc
* alt + mouse over gear: compare with equipped gear
* ctrl + click to rename a spell or enchanted item
* drag item to quickbar slot
* drag on drop poison (i.e bad potion) on weapon to coat it with poison

#### Trading / Containers

* Alt + click: transfer stack of items
* Ctrl + click: select one item from a stack
* ctrl+space to take all containers

#### Looking at a corpse:

* N: take a trophy

#### Looking at an npc

* sneak + E: start pickpocket mini-game
* shift+Q: swap places

**Looking at a book:**

* shift+activate to read
* activate to pickup (unless owned)

**Looking at a signpost:**

* activate to open fast travel options

#### Anytime

* C: equip a lantern/torch from inventory
* Z: rotate between normal and totem/rune spells
* Sneak in combat: increase block, lower speed
* Jump+attack with a hammer = special attack
* K: add a tooltip to what is in your crosshair
* "attack" tree with an axe to get wood and resin
* "attack" plants and skinnable corpses to get fibre, meat and pelts
* drop on the ground and activate firewood to create firepit
* equip (or quick-equip any crafting material to open crafting menu
