Staying Alive

Mods that influence you health and that let you craft

The Blight by OperatorJack, Greatness7

Significantly expands on how blight diseases work, adding new mechanics, interactions, and visuals.

Hold Your Breath by Stripes

Endurance determines how long you can hold your breath underwater.

Increases the number of ingredients available in accordance with the major gameplay changing mods that require more ingredients than were available in vanilla.

>> QUARANTINED LEECHES ALWAYS BITE TWICE

Magnitude of a Cure by VitruvianGuar

MWSE-lua mod that adds magnitude to cure effects, making them work similarly to dispel and improve the way alchemy game formulas treat such effects.

No disease labels by RedFurryDemon

Removes "Diseased", "Blighted", and similar adjectives from creature names using MWSE-lua.

Poison Crafting by Greatness7

Opens up an entirely new facet of gameplay by granting the ability to use potions offensively, as poisons applied to your weapons.

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Increases availability of restocking Restore Magicka, Restore Fatigue, and Restore Health potions across Alchemists, Apothecaries, and Healers.

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This mod adds restocking soul gems for sale at 14 vendors across Vvardenfell.

Install Soul Gems for Sale Version 1.0

If you sneak, have no weapon or spell ready and don't move and are not in a fight, you restore your fatigue, health and magicka faster. I've added a message when you start catching your breath and when you stop.

The Art of Alchemy by VitruvianGuar

Potions are made in real-time, some ingredients need to be processed to become soluble, and each apparatus now has a function.

This makes alchemy take time and patience. You'll need to grind some ingredients before mixing them for example. If that's not for you, use Alchemical Knowledge instead.

Vampire hunger stages, Blood drinking removes negative effects and regenerates health and NPCs will talk to you if you have consumed blood within 24h (or wearing a closed helmet*)

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Adds alchemy and enchanting tables to Morrowind.

The Crafting Framework is a library that allows modders to quickly and easily implement complex crafting mechanics in Morrowind.

Skills Module by Merlord

Skills Module is a framework for MWSE+Lua mods that allows you to easily create new skills in Morrowind with just a few lines of code. Leveling and UI are handled automatically, with new skills added seamlessly into the stats menu.

Survival mod with hunger, thirst, tiredness, cooking, camping, crafting and temperature mechanics, and new visuals, from seeing frost on your breath in cold weather, watching your food cook on the grill in real time, and seeing your camping gear displayed dynamically on your backpack.

Adds tanning racks from Ashfall around Morrowind.

Protective Helmets by Virnetch

Automatically adds resistance to diseases and poisons when wearing a closed helmet.

Simply adds more wells around Vvardenfell

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KNOWN ISSUE: Telvanni well model is missing, RandomPal is aware, an update should be on the way.

Chrysopoeia by OperatoJack

Embark on a short quest to gain the power of transmuting items into gold.

Go Fletch by Merlord

Lets you craft arrows and darts.

Realistic Repair overhauls the repair mechanic, by making it so that repair hammers can only be used by activating an anvil, and prongs used by activating a forge.

Do NOT install the optional addon

Adds new repair stations throughout the world.

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Ultimate Fishing by Merlord

Adds a fishing mechanic with over 25 species of fish and dynamic fishing animations.

Adds a feature-rich painting mechanic to Morrowind, letting you create sketches, oil and watercolor paintings, and charcoal drawings

Downlaod the main files "Joy of Painting AND Image Magick (just below on the downlaod page)

When pronpted, select "Merge"

Be sure to enable the

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