---
description: Landscape overhauls, dungeon overhauls, new dungeons and quests.
---

# WIP Landscape & Quests

{% hint style="danger" %}
DISCLAIMER

I have checked the mods for major incompatibility and fixed those I found.

I have NOT checked that every quest mod that adds an item/NPC/container in caves is fully compatible.&#x20;

I did select dungeon overhauls that preserve the original layout to increase the odds of smooth compatibility.

As I play quests mods, I'll no doubt spot a few floaters/conflicts.. that I will address then.
{% endhint %}

## <mark style="color:yellow;">MULTIPLE LOCATIONS</mark>

### [Daedric Shrine Overhaul FULL](https://www.nexusmods.com/morrowind/mods/54679) by Glittergear

A complete/merged version of the Daedric Shrine Overhaul mods

> Download the main file and install that first. Download and install Hotfix1.&#x20;

### [The Doors of Oblivion](https://www.nexusmods.com/morrowind/mods/44398) by Ashstaar

Journey through the realms of Oblivion. New quests, items, characters, creatures, etc.

> I only want the assets: select icons, meshes, sound, textures
>
> If you want the mod as well, get the version 1.4 plugin and the texture upscale [here](https://www.nexusmods.com/morrowind/mods/53351).

### [Waters of Morrowind](https://www.nexusmods.com/morrowind/mods/50203) by TelShadow

This mod reworks the inner sea's, Sea floor. Making it deeper and more expansive, Better then the vanilla flat shallow inner sea we have now.. It's filled with buried and sunken treasures, Lost and sunken ships dungeons and all that good stuff.

### [Mid Mushroom Overhaul](https://www.nexusmods.com/morrowind/mods/52760) by Juidius

Hand places OAAB's mid size parasol all across Vvardenfell.

### [Light the Path](https://www.nexusmods.com/morrowind/mods/54614) by Lord Zarcon

Adds lamp posts along the roads of Morrowind.

### [OAAB - Tombs and Towers](https://www.nexusmods.com/morrowind/mods/49131) by Remiros

A remake of tombs and velothi towers.

### [Dungeon Details](https://www.nexusmods.com/morrowind/mods/54772) by Glittergear

Will conflict with major dungeons overhauls mods but is modular. I won't be able to finalise this until I have completed this section. Until then, use your best judgement ;)

> Install the following:
>
> * 02 Immersive Doors Ascadian Isles
> * 100 SHEO Malmus Grottu
> * 20 Dwemer Ruin Arknghand
> * 200 Immersive Doors - Vennis Patch
> * 201 Arknghand - BDI patch
> * 21 Dwemer Ruin Aleft
> * 30 Sixth House Hassour
> * 31 Sixth House Assemanu
> * 32 Sixth House Yakin
> * 40 AI Cave Mannamu Mines and Caverns
> * 41 AI Cave Panat
> * 50 ASH Urshikal Burial Tombs and Towers
> * 51 ASH Madas Grotta
> * 60 AZ Zalkin Grotta Mines and Caverns
> * 70 BC Nimawia Grotta
> * 71 BC Shurinibaal
> * 72 BC Akimaes Grotto, Mines and Caverns

### [Sea Forts of Morrowind](https://www.nexusmods.com/morrowind/mods/54700?tab=description) by TelShadow

4 Regions, 4 Themes, 4 Sea Forts! Above the wave's upon the horizon sits a Sea Fortress, these act as mini dungeons for plundering, which sit a good swim away. Don't forget to use those ladders!

### [Immersive Grotto Entrances](https://www.nexusmods.com/morrowind/mods/54014) by [Hurdrax Custos](https://www.nexusmods.com/morrowind/users/1768522?tab=user+files)

A replacement of doors with natural passages to serve as entrances and exits for grottos.

> Downlaod main file + Mines and Caverns Compatibility ESP (Vanilla)
>
> Merge when prompted.

### [More believable bandit camps - an addon for Ashfall](https://www.nexusmods.com/morrowind/mods/50066) by RandomPal

Adds appropriate clutter to the various bandit camps.

> 00 Core + 01 ToTSP Addon

### [Bountiful Blue Kanet ](https://www.nexusmods.com/morrowind/mods/54106)by Juidius

Hand places hundreds of OAAB's blue kanet all across the Ascadian Isles.

### [The Beacons of Mamaea](https://www.nexusmods.com/morrowind/mods/53875?tab=description) + [Rocky Red Mountain Decidedly Compatible Version](https://www.nexusmods.com/morrowind/mods/53398?tab=files)  by Kalinter

Adds a network of alarm beacons that stretches from Ghostgate all the way south to Vivec. Inspired by the Warning Beacons of Gondor from Lord of the Rings.

> Right-click on `data files` select "set as \<data Files> directory, click OK.

### [Astrologian's Guild](https://www.nexusmods.com/morrowind/mods/51216) by [BillyFighter](https://danaeplays.thenet.sk/modders-interview-billyfighter-2/)

Join a fully playable guild and gain ranks to the top. The Astrologians are a small scale guild, with just a handful of guild members started by an Altmer named Nelangoth, who was previously part of the Mages Guild and still holds ties to them. Includes several new dungeons, items, quests and locations.

### [Better Dwemer Interiors](https://www.nexusmods.com/morrowind/mods/50193) by Pavel

Overhauls Dwemer ruins so that they are more memorable, more fun to explore, and ultimately more rewarding without being unbalanced or overcluttered.

### [BDI - Nchuleft](https://www.nexusmods.com/morrowind/mods/52916) by Pavel

Better Dwemer Interiors aims to overhaul the Dwemer ruins so that they are more memorable, more fun to explore, and ultimately more rewarding without being unbalanced or overcluttered.

### [Know Thy Ancestors](https://www.nexusmods.com/morrowind/mods/49678) by XeroFoxx

Every Ancestral Tomb in Vvardenfell has a unique banner displaying the family name in Daedric. No longer does your character psychically know what family is buried in the tombs.

> Download the main file + Know Thy Ancestors - Valley of the Wind Overhaul Patch
>
> Merge when promted.

### [Detailed Dungeons](https://www.nexusmods.com/morrowind/mods/45076) by Eldermaster28

Adds more detail to bring morrowind's dungeons to life.

### [Astrology Shrines](https://www.nexusmods.com/morrowind/mods/51301) by Billyfighter

Adds three animated floating Astrology shrines across Vvardenfell which give temporary boosts to the player. Speed, attack and magicka.

> In the left pane, double-click on Astrology Shrine, navigate to optional esps, move either plugin from availabel esps to optional esp. Just don't activate both.

### [Dangerous Roads of Morrowind  - Luce's edits](https://drive.google.com/file/d/1zSLiVf7f3R-jcv-wHXf1SjSGGUu2xke-/view?usp=drive_link)

Adds various events to roads. Usually tragic ones.

### [Hidden sea loot](https://www.nexusmods.com/morrowind/mods/52296) by XeroFoxx

Adds over 500 hidden containers for you to find in the sea for every region around the island of Vvardenfell. Each contains random items that change for EVERY playthrough.

### [Uncharted artifacts](https://www.nexusmods.com/morrowind/mods/49281) by XeroFoxx

﻿Uncharted Artifacts gives you a fun way to find the unique items & artifacts in vanilla Morrowind that are NOT related to ANY quests.

> No need to install the plugin, or move it to optional esps in MO2 left pane.

### [OAAB Shipwrecks](https://www.nexusmods.com/morrowind/mods/51364) by Corsair83/ Naufrageous77

A complete overhaul of every vanilla shipwreck.

> Check the following option(s):

* [x] 00 Core
* [x] 01 Patch - Uncharted Artifiacts
* [x] 02 - Patch TR Patch

### [Mines and Caverns](https://www.nexusmods.com/morrowind/mods/44893) by jsp25

This mod improves several vanilla dungeons aesthetically and/or expands them.

> Downalod main files + MC\_Julan Ashlander patch
>
> Merge when prompted

### [A strange plant ](https://www.nexusmods.com/morrowind/mods/42009)by PeterBitt

Brings the Nirnroot to Vvardenfell.

### [CCM Guard Patrols and Quests](https://www.nexusmods.com/morrowind/mods/49899?tab=description) by CCM

Adds a few guards from different factions out in the wilderness and some guard patrols, a lieutenant and some troopers following him. Some of these leaders have quests you can complete and get rewarded for.

### [Better Caves and Caverns](https://www.nexusmods.com/morrowind/mods/51218) by Pikachuno

Alteration to some of the Vanilla Caves and Caverns with a visual overhaul, as well as improved enemies and Bosses, all while maintaining maximum compatibility.

> Only select the Koal Cave Plugins

### [Sheogorad - Groves of the North](https://www.nexusmods.com/morrowind/mods/48240) by Tapetenklaus

This is a complete overhaul of the Sheogorad Region. Gives it a more nordic, mountainous profile.

### [The Northern Strongholds](https://www.nexusmods.com/morrowind/mods/53171) by Lord Zarcon

Overhauls the Strongholds of Valenvaryon, Falasmaryon, Indoranyon, and Rotheran.

> Download main file + Groves of the North Patch.
>
> Merge when prompted

### [What Kwamas Forage - An Eggmine Mod](https://www.nexusmods.com/morrowind/mods/53360) by Glittergear

Remakes the eggmines using OAAB assets and adds some minor loot. Now, eggmines look unique and you have a reason to go into them.

### [Cavern Overhaul](https://drive.google.com/file/d/1-FEqqcRtGn6xsn2v00WYjqEZnqZtqnxc/view?usp=drive_link) by Lougian, Abot's Edit.

Overhaul (too) many caves.

> Once I have looked at ALL the dungeons mods, I will edits this to only have caverns not covered by other mods.

### [Ruined Ancestral Tombs Overhaul ](https://www.nexusmods.com/morrowind/mods/48315)by TelShadow

This mod overhauls all 90+ interiors of the Ancestral Tombs found on Vvardenfel, i have gone for a ruined feel that being lots of webs and rubble, along side more undead and creatures to face in the tombs, Does add lights to the exterior of the entry to the tombs, nothing fancy.

### [Vampire Clans - Clutter Monkey Overhaul ](https://www.nexusmods.com/morrowind/mods/47259)by TelShadow

This mod is an overhaul off all the three vampire clans, this overhauls the interiors of the main clan, with few improvements as well as the overhaul itself.

### [The Professionals](https://www.nexusmods.com/morrowind/mods/53986) by Viga + [Danae's Edits](https://drive.google.com/file/d/1Is0Vm1q6UUn51v5GRvwppG6ZP7rdIkGu/view?usp=drive_link)

The Professionals is a small mod series with a focus on professions or likely professions of Tamriel. This first volume includes four quests: The Caravaner, The Savant, The Glassmaker, and The Monk.

> My edits are:
>
> * Patch for Silt Srider animation
> * Patch for Ius
> * Better distribution of amulets by faction and race.
> * MUST LOAD BEFORE IUS

### [The Professionals Volume 2](https://www.nexusmods.com/morrowind/mods/54593) by Viga&#x20;

The Professionals is a small mod series with a focus on professions or likely professions of Tamriel. This volume includes four quests: The Bookbinder, The Chandler, The Medico, and The Trader.

### [TEMP ESP REPLACERS FOR LARGE DUNGEON COMPILATIONS](https://drive.google.com/file/d/1ghLorVcZHi0nSOMefd5cfAAYmA4spQK7/view?usp=drive_link)

Replacer for Cavern Overgaul Mines and Caverns and Detailed Dungeons.

I simply removed the edits to cells other dungeon overhauls do.

## <mark style="color:yellow;">AZURA'S COAST</mark>

### [Azura's Shrine Overhaul](https://www.nexusmods.com/morrowind/mods/53277) by Vegetto and RandomPal

Overhaul of both the exterior and interior of the Shrine of Azura.

> Check the following option(s):

* [x] 00 - Core Files
* [x] 01 - Water Fix Patch
* [x] 03 - Aspect of Azura Patch

> In MO2 left pane, move RPNP\_Shrine\_of\_azura\_Cell\_Reset.esp to the optional esps

### [Vennin's Hlervi Tomb Overhaul](https://www.nexusmods.com/morrowind/mods/54568) by Vennin

An overhaul of the Hlervi Tomb using Oaab Assets

### [M'Aiq Overhaul - Liar yes - Idiot no ](https://www.nexusmods.com/morrowind/mods/49908)by Danae & Glittergear

M'Aiq's island is now habitable. M'Aiq has many new truths to reveal. M'Aiq is a fully-fledged Friends & Frens companion.

### [Dome of Meditation](https://www.nexusmods.com/morrowind/mods/46917) by Pinsvinnn

Small house mod made with the Sotha Sil tileset.

> Download both files, merge when prompted.

### [A Conjurer's Calling](https://www.nexusmods.com/morrowind/mods/51070) by Mark

A dungeon and quest mod based on my first character for Morrowind, made to commemorate Morrowind's 20th Anniversary. Start by stumbling into a recluse conjurer in his lair on an island in the Azura's Coast region, north of the Grazelands. Follow a short questline to discover the nature of his mysterious research and gain magical rewards.

### [Mudcrab Imports](https://www.nexusmods.com/morrowind/mods/49463) by Billyfigher

This mod adds new pirate themed quests, items and locations to Morrowind. Including an Imperial style tradehouse and a shady smugglers' den where you can embark on several quests and explore new underwater dungeons throughout the seas.

> Download and install the Better Bodies version.

### [Tel Raloran ](https://www.nexusmods.com/morrowind/mods/46841)by Corsair/Naufragous77 and Merlord

A Telvanni mushroom house with MWSE functions.

> Select all 3 options

### [Pearls and Pirates ](https://www.nexusmods.com/morrowind/mods/45268)by The Mystical Beasts

In the Azura’s Coast lives a lowly fisherman who specialises in working with pearls. If you help him, he will share some information about a treasure.

### [**Frozen in Time**](https://www.nexusmods.com/morrowind/mods/50077) by Billyfighter

This quest will bring you back in time, to solve a mystery untouched for hundreds of years.

### [RR Mod Series - Holamayan Monastery Replacer ](https://www.nexusmods.com/morrowind/mods/43524)by SiberianCrab

Holamayan Monastery replacer, based on Bethesda Softworks original concept-art

> Check the following option(s):
>
> * [x] 00 - Main Files
> * [x] 01 - Main esp - English
> * [x] 03 - Main Files - Glow in the Dahrk

### [Telvanni Sea Beacons](https://www.nexusmods.com/morrowind/mods/50957) by Markond

A series of navigation beacons along the length of the Azuras Coast.

> Download the main file + Telvanni Sea Beacons - Waters of Morrowind
>
> Merge when prompted

### [Marbled Zafirbel Bay ](https://www.nexusmods.com/morrowind/mods/53126)by Lord Zarcon

Gives the central most part of Azuras Coast a distinct Appearance.

> Download the main file + Update
>
> Merge when prompted

### [**Aspect of Azura**](https://www.nexusmods.com/morrowind/mods/51079) by [MelchiorDahrk](https://www.nexusmods.com/morrowind/users/962116) &#x20;

Adds a Daedric helm bearing the aspect of Azura which you can acquire through a new quest which starts at the Holamayan Monastery near the Shrine of Azura. Explore the hidden depths below the shrine to become the Champion of Azura!

## <mark style="color:yellow;">ASCADIAN ISLES</mark>

### [Gates of Ascadia](https://www.nexusmods.com/morrowind/mods/53547) by Kalinter&#x20;

Fortifies Vivec City and the Ascadian Isles with Velothi gates, walls, and bridges.

> Check the following option(s):

* [x] 00 Core
* [x] 01 White Suran

### [Gizmo the Guar Fabricant Companion](https://www.nexusmods.com/morrowind/mods/46587) by Melchior Dahrk

Adds a Fabricant Guar companion named Gizmo. Gizmo comes with many new features including petting him, giving him treats and folding into an anuic entanglement matrix.

> Right-click on `core` select "set as \<data Files> directory, click OK.

### [Vennin's Lleran Overhaul](https://www.nexusmods.com/morrowind/mods/54484) by Vennin

An overhaul of the Lleran Ancestral tomb.

### [Vennin's Ulummusa Overhaul](https://www.nexusmods.com/morrowind/mods/52699) by Vennin

An overhaul of the cave Ulummusa using OAAB\_Data assets.

### [Little Landscape - Path to Balmora](https://www.nexusmods.com/morrowind/mods/53343) by Glittergear

Overhauls the Ascadian Isles part from Pelagiad to Balmora

> Purist version

### [Tel Mundnisses ](https://www.nexusmods.com/morrowind/mods/52882)by Juidius

Adds a tiny telvanni housepod in the Ascadian Isles wilderness.

AI comp crea henwen the pack piglet&#x20;

AI comp crea kolka the wolf

### [Minor Plantations Redone](https://www.nexusmods.com/morrowind/mods/54537) by Endify

Ever thought that the Gro-Bagrat and Arano plantations felt more like farmhouses instead of proper plantations? This mod aims to fix that by expanding them. New buildings, revised interiors, a few new NPCs, and more!

### [ Concept Arts Plantations](https://www.nexusmods.com/morrowind/mods/50020) by Duo Dinamico

A concept arts-based overhaul of the Arvel and Dren plantations.

> Chose the following options:
>
> * HD
> * Remiros Grass Patch

### [Seven Graces Shrines Enhanced](https://www.nexusmods.com/morrowind/mods/46417) byQueenLunara

Redesigns the shrines associated with the Seven Graces pilgrimage, making them look more important and like actual pilgrimage sites.

> Download the main file + Seven Graces Shrines Enhanced - No Script Edits
>
> Merge when prompted

### [The Tea Mod ](https://www.nexusmods.com/morrowind/mods/54144)by Stuporstar

Adds a tea (and coffee) shop to the Ascadian Isles.

### [Interop for Ashfall and Stuporstar's Tea Mod](https://www.nexusmods.com/morrowind/mods/50789) by Aldurion

This is an interop file to make the food, tea and coffee ingredients added by Stuporstar's Tea Mod work through Ashfall's framework. It will do absolutely nothing without both those mods.

### [Guarno Coffee](https://www.nexusmods.com/morrowind/mods/49658) by Merlord

A rare Ashlander delicacy, guarno coffee is brewed from partially digested comberries harvested from guar droppings.

### [Happenstance hodokinesis ](https://www.nexusmods.com/morrowind/mods/52996)by tewlwolow

Seek out a shack and a shipwreck south-east of Ebonheart, and discover a peculiar magical cube that will make your adventures more interesting.

### [Wayfarer's Rest](https://drive.google.com/file/d/1gHOPGb4eLNbPSMFyfE0T-OjWia6waLEL/view?usp=drive_link) by [Baratheon79](https://modlist.altervista.org/morrowind/?quick_filter_operator=Contains\&quick_filter=Baratheon79), Denina's edit

Visual overhaul of those sandy islands near Vivec.

### [Little Landscapes- Path to Pelagiad](https://www.nexusmods.com/morrowind/mods/53281?tab=description) by Glittergear

Overhauls the path from Addamasartus to just outside Pelagiad.

> Download and install Path to Pelagiad Purist Version.

### [Compatible Odai River Upper Overhaul ](https://www.nexusmods.com/morrowind/mods/53323)by Glittergear & CoffeeBeard0

A modified version of GlitterGears Upper Odai Overhaul, makes changes to the area between that tiny island outside Balmora to the rickety wooden bridge that crosses the Odai River.

### [Superior Shulk Eggmine -O](https://www.nexusmods.com/morrowind/mods/53785)[AAB](https://www.nexusmods.com/morrowind/mods/53785) by [DreadnaughtVCN](https://www.nexusmods.com/morrowind/users/12088378?tab=user+files)

Rediscover the Shulk Eggmine and new hidden depths within its bowels. Superior Shulk Eggmine integrates assets from OAAB and TR data. With mysteries and secrets hidden throughout for the keen adventurer or simply aspiring Fighter's Guild members on their journeys through one of the Fighter's Guild's earliest quest locales.

### [Adanumuran Reclaimed ](https://www.nexusmods.com/morrowind/mods/43340)by Danae

Clear Adanumuran (North west shore of Lake Amaya) of the smugglers and Nix-Hounds to start your own smuggling operations.

### [Ascadian Farmyard Overhaul](https://www.nexusmods.com/morrowind/mods/54669) by Cerebulon

Attractive Ascadian Agriculture! Adds polish and detail to the homes, farms, manors and surrounds of the Ascadian Isles, with a "vanilla+" approach, without drastically changing the landscape or aesthetics for maximum modular compatibility.

> Grass mod: remiros groundcover
>
> Compatibility: minor plantations redone
>
> You may move Rem\_AI.esp from Remiros Ground cover mod installed previously to the optional esp in MO2 left pane.

### [Little Landscapes- Vivec Islands](https://www.nexusmods.com/morrowind/mods/53276) by Glittergear

Visual overhaul of those sandy islands near Vivec.

> NO NEED TO DOWNLOAD AGAIN. WE ALREADY HAVE A PATCHER VERSION OF IT.

### [Feyiin's Troubles](https://www.nexusmods.com/morrowind/mods/44333) by Danae

Find and help Feyiin in the Bitter Coast, get a home and a few trinkets and nifty items sorters to keep your inventory and home tidy

### [Moruhn Corkbulb Manor](https://www.nexusmods.com/morrowind/mods/54538) by Juidius and Dimnussens

This mod adds a house made from corkbulb to the Ascadian Isles wilderness. There is an optional download that requires ashfall that will allow you to craft several items from corkbulb including a few new vessels for carrying water and stew. If you wish to only have the new bushcraftables I have provided an optional download for that as well

## <mark style="color:yellow;">ASHLANDS</mark>

### [Crown of Urshilaku](https://www.nexusmods.com/morrowind/mods/54251) by Markond

Adds a mountainous burial site atop of the Urshilaku Tomb as a landmark, strongly based on TR's Mount Annu.

> Download and install the main file.

### [Valley of the Wind Overhaul ](https://www.nexusmods.com/morrowind/mods/46691)by Leyawynn

Overhauls the Valley of the Wind with massive wind torn cliffs and fallen trees.

### [Cavern Of The Incarnate Overhaul](https://www.nexusmods.com/morrowind/mods/42860) by Aoimevello

Cavern of the Incarnate overhaul + optional pluginless replacer of the cavern and the statue meshes.

> If you install Call Incarnates from the Better Vanilla Quest section, drag that mod just below Cavern of The Incarnate Overhaul in MO2 left pane.

### [Coldharbour - Palace of Menta Na](https://www.nexusmods.com/morrowind/mods/54840) by Markond

Expands Menta-Na's chamber in Kora-Dur into its own short pocket realm of Oblivion.

### [Arvesa - An Armiger's Tale](https://www.nexusmods.com/morrowind/mods/53400) by Orion

An extensive companion and quest mod that hooks onto Morrowinds Main Quest and offers a serious perspective to the world presented. Team up with a complex character with her own faults, hopes, and dreams.

### [Kogoruhn - Extinct City of Ash and Sulfur ](https://www.nexusmods.com/morrowind/mods/51615)by Demanufacturer87

While wandering through the desolated landscapes of northern ashlands, Nerevarine comes across the old capital city of Chimer tribe - once known as Kogoruhn. This ancient place, half burried beneath the ash and sulfur is now home of horror which never sleeps... The Sixth House. Discover this terryfying place hidden under the shadow of Red Mountain.

### [Forgotten Wastes](https://www.nexusmods.com/morrowind/mods/54162?tab=description) by Vaelta

Some simple lore-friendly content added to the previously quite unused area of the ashlands southeast of Ghostgate.

### [Ash Hole](https://www.nexusmods.com/morrowind/mods/49665?tab=files) by Stripes

Adds a small cave at the top of Red Mountain along the foyada Mamaea to take refuge from the blight and corpus monsters.

### [Ashes and gold ](https://www.nexusmods.com/morrowind/mods/47654)by ProfArmitage

Caldera's merchants have been kidnapped by Daedra worshipers. Can you find and rescue them?

### [Salt Gems of Bensamsi](https://www.nexusmods.com/morrowind/mods/45126) by Melchior Dahrk

His methods are atypical, but an Argonian in the Sixth House base of Bensamsi has discovered a way to create soul gems from ash salts. Talk to Heem-La in the Ald-ruhn Guild of Mages about research opportunities if you would like to learn more.

### [Little Landscapes - Nix Hound Hunting Grounds](https://www.nexusmods.com/morrowind/mods/53333) by Glittergear

### [The Beacon of St Rilms](https://www.nexusmods.com/morrowind/mods/49515) by Markond

Along the path between Ald-Ruhn and Ghostgate is a place of rest for those walking their pilgrimage, owned and operated by House Redoran as a gift to the people.

### [Red Wisdom - An Ashlander Prophecy](https://www.nexusmods.com/morrowind/mods/54525) by AFFA - Greatness7 - Melchior Dahrk&#x20;

Embark on a mystical journey as you unravel the ancient prophecy of Red Wisdom. Join forces with wide-eyed Nirani to unlock the hidden truths that lie within the sacred burial sites of the tribes. Explore a new angle to Ashlander lore, confront wild beasts and Daedric interlopers, and piece together the puzzle which may shape the fate of Morrowind.

> Texture resolution: HD
>
> Engine: MGE XE & MWSE

### [Tales from the Ashlands - The Great Hive Baan Binif](https://www.nexusmods.com/morrowind/mods/51419) by The Hive Mind ([RandomPal](https://www.nexusmods.com/morrowind/users/59284071?tab=user+files), [seelof](https://www.nexusmods.com/morrowind/users/4139826?tab=user+files), [Vegetto](https://www.nexusmods.com/morrowind/users/4655319?tab=user+files), [PikachunoTM](https://www.nexusmods.com/morrowind/users/16269634?tab=user+files), [Lucevar](https://www.nexusmods.com/morrowind/users/3099525?tab=user+files))

Implementation of the official concept art drawing by Michael Kirkbride.

### [OAAB - Foyada Mamaea](https://www.nexusmods.com/morrowind/mods/46424) by Remiros

Completely overhauls Foyada Mamaea.

### [Louis Beauchamp's Airshipyard ](https://www.nexusmods.com/morrowind/mods/55151)by Kalinter

Louis Beauchamp managed to put together the only functional airship in all of Morrowind, but where in Oblivion did he build the thing? This mod attempts to answer that question.

### [Bal'laku - The Lonely Towers](https://www.nexusmods.com/morrowind/mods/51060) by Kalinter

Looming high over the hills of the northern Ashlands, the towers of Bal'laku are an awe-inspiring sight to behold.



## <mark style="color:yellow;">BITTER COAST</mark>

### [Alexis' Shelter of the Old Pirate](https://www.nexusmods.com/morrowind/mods/54167) by Alexis966

Adds a wooden shelter of a pirate to the west of Seyda Neen.

### [Shal Overgrown](https://www.nexusmods.com/morrowind/mods/47219) by Dandy Daedra

Travel to Shal and discover its secrets: the once small cave is now overgrown and even reaches into the nearby Daedric ruin Ashurnibibi.

### [Vennin's Abernanit Overhaul](https://www.nexusmods.com/morrowind/mods/52457) by Vennin

An overhaul of the Abernanit cave keeping its original design in mind using OAAB\_Data.

### [Masters of the Saltrice School ](https://www.nexusmods.com/morrowind/mods/55053)by AlandroSul

A monk themed quest mod

### [The Bittersweet Tale of Lunaari](https://www.nexusmods.com/morrowind/mods/55051) by Danae

Discover Lunaari, a young Khajiit hidden away in a Bitter Coast cave. Share gifts of tea, paintings, and ingredients to help her explore the world outside her cave while learning about her story.

### [A Hermits Request](https://www.nexusmods.com/morrowind/mods/23714) by DarkElfGuy

To the west of Seyda Neen, along the bitter coast, there lives a hermit by the name of Thexn Akaasul. It would seem that Thexn has a series of tasks for any adventurous soul willing to seek him out.

### [Addamasartus418](https://www.nexusmods.com/morrowind/mods/53533) by Dennis418

This is a vanilla+ overhaul of the Addamasartus cave near Seyda Neen.

### [Dead Gardens](https://www.nexusmods.com/morrowind/mods/54838) by Glittergear

An Argonian shaman's spirit lingers in the Bitter Coast. Find out why, and perhaps, help him rest.

### [3E 427 A Space Odyssey ](https://www.nexusmods.com/morrowind/mods/48019)by OperatorJack & AliceL93

Tarhiel has long dreamed of reaching the sun. Save him from his perilous experiments with the Scrolls of Icarian Flight to go on a quest to unlock a completely new kind of levitation magic: flotation.

### [Blademeister](https://www.nexusmods.com/morrowind/mods/52740) by Superduple

Tucked away in the flooded back tunnels of Addamasartus is a talking, shapeshifting blade that hungers for the power it once held. It asks that you help it regain what was lost, and in exchange, it will be your most powerful ally.

> Downalod the main file + Blademeister Adanumuran Reclaimed Patch +&#x20;
>
> Blademeister Daedric Shrine Overhaul Sheogorath\
> Right-click on `data files` select "set as \<data Files> directory, click OK.
>
> Merge when prompted

### [Drethos Ancestral Tomb](https://www.nexusmods.com/morrowind/mods/53481) by Seelof and Melchior Dahrk

This mod adds a new dungeon to the Bitter Coast Region: Drethos Ancestral Tomb. Ancient and forgotten, it hides a sad story about loss and grief. Will you find your way through root and rock to uncover both it and an old and forsaken artifact?

### [Little Landscapes - Seyda Neen Swamp Pools](https://www.nexusmods.com/morrowind/mods/53335) by Glittergear

Overhauls those swamp pools outside Seyda Neen near the tax collector

### [Little Landscapes- Bitter Coast Waterway](https://www.nexusmods.com/morrowind/mods/53262) by Glittergear

You know that coastline between Seyda Neen and the shipwreck? This mod overhauls that.

> Download and install 'Bitter Coast Waterway BC-ified'

### [Inner Sea Woods](https://www.nexusmods.com/morrowind/mods/42373?tab=files) by Yali

Explore the dense forests of the western Inner Sea on your way to the Velothi Coast. This region can be explored by rickety boardwalks that snake through a forest of redwoods.

### [Draggle-Tail Shack](https://www.nexusmods.com/morrowind/mods/53305) by Katya Karrel

Help a dunmer to get some money for his travels by buying his shack in the Bitter Coast. But why is he in such a hurry to get rid of it?

BC comp crea morte&#x20;

### [The Plague Doctor](https://www.nexusmods.com/morrowind/mods/52885) by Katya Karrel

The plague doctor a dark alchemist of ill repute has come to Vvardenfel and brought his morbid experimentations with him. He hides away in a new cave within the Bitter coast.

### [Erengard Mine Redux](https://www.nexusmods.com/morrowind/mods/51119) by Graphite & Denina

Business mod: Get a diamond mine up and running and operational.

> Slect the following:
>
> * meshes
> * textures
> * Erengard mine Redux v2.5-MC.esp

### [The Curse of The Silent Siren](https://www.nexusmods.com/morrowind/mods/54667) by Billyfighter and Melchior Dahrk

Visit the Land's End Tavern, a new location in the Bitter Coast Region south of Hla Oad. Listen to the bard's tale at night to discover a new quest about a cursed ship, The Silent Siren. This mod adds two new locations to the Bitter Coast and some new loot to find while seeking out the source of the cursed ship.

> Texture Resolution: HD
>
> Skyrim Style Notification: MWSE Version

### [Firemoth Reclaimed ](https://www.nexusmods.com/morrowind/mods/51939)by Team Ceaseless Centurions

This mod overhauls Fort Firemoth with new questline, enemies, atmosphere, and redone locations.

### [Sage Shrine](https://www.nexusmods.com/morrowind/mods/50650) by Vvardenfell Stormsage

This mod adds a shrine to the Great Sage of TES lore, Gyron Vardengroet, on an island west of Seyda Neen. Offer up a grand soul gem, receive the Sage's favor.

> Download main file + Sage Shrine Remi Grass Patch.
>
> Merge when prompted

### [Weird Science](https://www.nexusmods.com/morrowind/mods/51416) by Vvardenfell Stormsage

This mod adds an alchemist to a location in the Bitter Coast.

### [The Imperial Dwemer Society](https://www.nexusmods.com/morrowind/mods/45225) by The Mythical Beasts

Join the Imperial Dwemer Society and help research the Dwemer. Use Dwemer machinery, create unique items, restore an old teleportation system, add new exhibits to the guild's museum...

> Only enable ONE plugin: The Imperial Dwemer Society.esp

### [Shrine of Boethiah Expansion](https://www.nexusmods.com/morrowind/mods/49331) by TelShadow

Explore the sunken and lost shrine of boethiah with the exterior getting a face lift and feeling like its been claimed by the sea along with an underwater daedric shrine interior to explore and rob the shrine of its riches.

## <mark style="color:yellow;">GRAZELANDS</mark>

### [Halls of Colossus](https://www.nexusmods.com/morrowind/mods/53677) by Guars Gone Wild

Journey through time and space as you uncover the secrets of the ancient Halls of Colossus. Guarded by the Emperor's elite, this enigmatic location is your portal to an epic tale of mystery and intrigue.

> Install normally, be sure to:
>
> * Generate distant land for MGE XE
> * Enable the shaders in MGE XE (MGEXEgui.exe > Graphics > enable shaders)

### [Vennin's Pulk Overhaul](https://www.nexusmods.com/morrowind/mods/52616) by Vennin

An overhaul of the cavern Pulk.

### [Shroomdoliers and a Fishrooman ](https://www.nexusmods.com/morrowind/mods/54330)by Kalinter and DimNussens

Adds a gondola network between Sadrith Mora, Tel Aruhn, and Tel Fyr, as well as a small fishing boat north of Tel Aruhn. Makes use of some excellent Telvanni boat models by DimNussens.&#x20;

### [Mages Guild Stronghold - Nchagalelft](https://www.nexusmods.com/morrowind/mods/53342) by Glittergear

A Mages Guild stronghold that is a customizable Dwemer ruin. Dozens of combinations are possible!

### [The Vanishing Ash-chirps](https://www.nexusmods.com/morrowind/mods/52870) by Tewlwolow

Deep in the Grazelands, a Khajiit scholar has gone missing while studying the mysterious Ashlander culture. Rumours suggest she sought out a reclusive hermit for answers. Can you unravel the secrets she uncovered?

> Select the following option(s):

* [x] 00 Core
* [x] 01 SSQN addon

### [Sea Dog Tavern](https://www.nexusmods.com/morrowind/mods/49978) by BillyFighter

{% hint style="warning" %}
Skip if you did not install Better Bodies
{% endhint %}

This mod adds a new pirate-themed tavern in the Grazelands, bringing many of Korana's better body pirate-themed clothing and a few weapons to purchase or discover. With the tavern comes a quest into the dungeons below.

### [Thickle-Lo Grove](https://www.nexusmods.com/morrowind/mods/51689) by Katya Karrel

Discover a little secret of the Ashlander traders, who live near Iveri Llothri, the unlucky witch... This mod adds an interesting place to visit in the Grazelands, to the east of Zainab camp and to the south of Vos.

### [Titans of Vvardenfell ](https://www.nexusmods.com/morrowind/mods/50658?tab=posts)by ProfArmitage

Giant creatures are threatening Vvardenfell. Is an obscure story the key to stopping them?

> Right-click on `data files` select "set as \<data Files> directory, click OK.

### [**Love in the Time of Daedra**](https://www.nexusmods.com/morrowind/mods/43635) by [HangHimHigher](https://www.nexusmods.com/morrowind/users/14318784)

An open ended quest mod about love, death, Daedra, vengeance, and whiney Bosmer conmen.

> Right-click on `data files` select "set as \<data Files> directory, click OK.
>
> Do NOT select any plugin.

### [**Love in time of the daedra - TR patch**](https://www.nexusmods.com/morrowind/mods/48683) by [RandomPal](https://www.nexusmods.com/morrowind/users/59284071)

An open ended quest mod about love, death, Daedra, vengeance, and whiney Bosmer conmen.

> Files to install: **Love in time of the daedra - TR version**

### [Dwemer Sky Fortress](https://www.nexusmods.com/morrowind/mods/54747) by Billyfighter

Towering over the Grazelands to the south, Arkngchend-Nchumez is inhabited by adventurers and villains trying to uncover its secrets. Inside the ruins is a small group who's been working at crafting and making new types of Dwemer armors and weapons, and may even have insight on what kind of secrets are within.

### [The Song of the Grazelands](https://www.nexusmods.com/morrowind/mods/54652) by Kalinter and DinMussens

A major landscape overhaul and quest mod for the southwestern corner of the Grazelands. Transforms this area of the map into a land of a rising plateaus and towering trees.

> Choose the Acacia version

## <mark style="color:yellow;">MOLAG AMUR</mark>

### [A River of Fire](https://www.nexusmods.com/morrowind/mods/54248) by Markond

Floods Foyada Ashur-Dan with lava, with an optional addition of adding burning ash motes to all lava pools in Molag Amur.

> Download and install "ARiverOfFireStepped".

### [Skeeve Den Cult of Namira](https://www.nexusmods.com/morrowind/mods/52953) Lord Zarcon

A new Daedric dungeon built within the depths of a blightened egg mine.

### [Concept Art Molag Amur Region - The Great Scathes](https://www.nexusmods.com/morrowind/mods/52971) by Random Pal

Overhaul of the Molag Amur Region.

### [Umbra- Blademaster](https://www.nexusmods.com/morrowind/mods/43275) by Melchior Dahrk

Overhauls everyone's favorite, death-seeking Orsimer into a truly challenging opponent with scripted behavior and new equipment.

### [We will go to mount Assarnibibi](https://www.nexusmods.com/morrowind/mods/48867) by Vegetto

Overhaul the Assarnibibi shrine area. HD and Vanilla version.

### [The Mountain of Fear ](https://www.nexusmods.com/morrowind/mods/52859?tab=description)by Kalinter

This mod touches up Mount Kand, to make it slightly more worthy of its secondary name: "Mountain of Fear".

### [N'Gasta Pasta](https://www.nexusmods.com/morrowind/mods/53321) by MassiveJuice

an interpretation of what the Sload necromancer N'Gasta's tower on Vvardenfel may have looked like.

### [The Plumed Mountain](https://www.nexusmods.com/morrowind/mods/48280) by ProfArmitage

Retrieve three stolen magic weapons from a hidden dungeon. Inspired by the classic Dungeon & Dragons adventure White Plume Mountain.

> Right-click on `data files` select "set as \<data Files> directory, click OK.

### [OAAB Winged Twilight](https://www.nexusmods.com/morrowind/mods/51643?tab=description) by Katya - Tizzo - Ruffin Vangarr

Meet Ari-Ari, a Winged Twilight who will gladly accompany you on your adventures. Ari-Ari can be found in her house somewhere north of Telasero, the Dunmer Stronghold located to the east of Suran. The mod also features a visual overhaul of Azura’s Shrine using OAAB assets and a new daedric ruin.

> Download main file and install
>
> Download "Azura's Shrine by Duo Dinamico - Replacer Patch", merge when prompted

### [Finding the Erabenimsun Ashlander Camp](https://www.nexusmods.com/morrowind/mods/49227) by Markond

Makes the Erabenimsun camp stand out from the rest of the ashlands with some unique rock formations.

> Download and install 'Finding the Erabenimsun - Unwelcoming Edition'.

### [War Kagouti Companion - Mausi ](https://www.nexusmods.com/morrowind/mods/45169)by Melchior Dahrk

Travel to the Erabenimsun Camp in the Molag Amur region and talk to a warrior in chitin armor named Tinti. He is interested in selling a well-trained war kagouti to a worthy companion.

> Install the following:
>
> * 00 Core
> * 01 The Ashlanders and Finding the Erabenisum Patch

### [From Wind Into Stone](https://www.nexusmods.com/morrowind/mods/54753) by AranMathai

Deep in the wastes of the Molag Amur, a weary traveler or intrepid adventurer might stumble upon a cave and seek shelter. Who knows what they might find within? What secrets has the burning earth kept over the years? Once, the world ended - and then, the world began. What scars might still linger from the death of everything? by AranMathai

### [Marandus Rebuilt](https://www.nexusmods.com/morrowind/mods/49522) by Endoran

The once generic stronghold of Marandus has now been given a facelift to truly show that it's now a Redoran conquest.

## <mark style="color:yellow;">RED MOUNTAIN</mark>

### [Rocky Red Mountain](https://www.nexusmods.com/morrowind/mods/52914) by malbogatra&#x20;

This mod makes Red Mountain more rocky.

> Don't install the plugin, only the assets, or move the plugin from available esp to optional esp in MO2 left pane.

### [Rocky Red Mountain Decidedly Compatible Version](https://www.nexusmods.com/morrowind/mods/53398?tab=files) by  Kalinter

Malbogatra's "Rocky Red Mountain" made compatible with important mods such as BCOM, Memento Mori, Red Mountain Reborn ...

### [Molten Glass The Yassu Mine](https://www.nexusmods.com/morrowind/mods/54691) Lord Zircon

Delve into the Largest Glass Mine on Vvardenfell.

> download and install 'Molten Glass Vennins Ulummusa'.

### [Dagoth Ur Fleshed Out ](https://www.nexusmods.com/morrowind/mods/54070)by Orion

A modern overhaul of the final dungeon, Dagoth Ur. It takes into account a higher Sixth House presence, increased difficulty, and more visual storytelling.

### [Akulakhan's best chamber](https://www.nexusmods.com/morrowind/mods/49644) by Vegetto & RandomPal

A fully animated overhaul of Akulakhan's chamber.

> Select the following:
>
> * 00 Core Files
> * 01 Optional version

### [Darknut's Greater Dwemer Ruins version 1.2](https://www.nexusmods.com/morrowind/mods/43544?tab=description) by Darknut

> We only want the assets and master file
>
> Navigate to DN-GDRv1.2/Data Files.
>
> Right-click on `data files` select "set as \<data Files> directory, click OK.
>
> Select everything except DN-GDR1.2.esp

### [Endusal and Tureynulal Redone](https://www.nexusmods.com/morrowind/mods/43399) by Trainwiz

This remakes the Dwemer fortresses of Trenyulal and Endusal, and is designed to be compatible with Darknut's GDR.

## <mark style="color:yellow;">SHEOGORAD</mark>

### [Far From the Marsh](https://www.nexusmods.com/morrowind/mods/54612) by MassiveJuice

A Mages Guild member studying hidden patterns of Mysticism and prophecy has gone missing. Explore their cave retreat in Sheogorad for clues about their ultimate fate.

### [Shallit Hideout](https://www.nexusmods.com/morrowind/mods/43645) by Istreddify

&#x20;This mod will allow you to take over Shallit (a cave connected to an ancestral tomb on an island south of Dagon Fel). After clearing both locations of enemies you will get a journal entry that will suggest the next steps. Additional upgrades will become available after becoming a vampire and finishing your clan's questline.

### [Restful Reef Refuge](https://www.nexusmods.com/morrowind/mods/52829) by Danae

A quaint underwater home with plenty of storage in the Sea of Ghosts.

### [OAAB Vertical Shipwreck](https://www.nexusmods.com/morrowind/mods/52268) by DimNussens

West of Ald Redaynia and north of the Derelict Shipwreck is a small stony crag lies a shipwreck and the scattered remains of those misfortunate enough to have found themselves washed up on its bleak shore. There is a reason this rock is forsaken. Go forth with caution.

### [Sanctus Shrine](https://www.nexusmods.com/morrowind/mods/47841) by Nwahs and Mushrooms Team

Minor cosmetic changes to the Sanctus Shrine.

> Download and install 'Community version'.

### [Pimp My Shrine - The Daedric Legend of Vernaccus](https://www.nexusmods.com/morrowind/mods/49173) by Scuttling Scribs

A lore-friendly quest mod based on an in-game book brought to life, with dungeons, mind-bending puzzles, quests, Daedra, and the power to summon items from oblivion.

### [The Demon of Knowledge](https://www.nexusmods.com/morrowind/mods/46126) by Sexy Sloads

A mysterious book has fallen into your possession… How did it get there? Who does it belong to? Follow the clues, as you find yourself taken away by a detailed, multilayered story steeped in TES Lore.

### [Devilish Spines Of Madness](https://www.nexusmods.com/morrowind/mods/53423) by Malbogatra & DetailDevil

Malbogatra's Spines Of Madness edited to be compatible with important mods of the Sheogorad region such as BCOM, Rise of House Telvanni, Dagon Fel Lighthouse, Ald Redaynia mods, Ancient Foes, Of Justice and Innocence ...

> Don't install the plugin or move it to optional esp in MO2 left pane.

### [Shrine of Nocturnal](https://www.nexusmods.com/morrowind/mods/54109) by Yeest McFouster

"Shrine of Nocturnal" adds a new Daedric ruin complete with treasures to aquire and some new enemies to battle. To reach these "Misery Vaults" travel north of Dagon Fel until you discover the ruins emerging from the ocean. In order to enter the ruins you'll need to find the key which is kept by a drowned warden close to the ruins.

> Get the main file + Shrine of Nocturnal - Version 1.4.1
>
> Merge when prompted.

### [Investigations at Tel Eurus](https://www.nexusmods.com/morrowind/mods/51938) by Dreamy Dreamers

Investigate a series of attacks on Tel Eurus, follow the clues to uncover the mastermind behind it. Level 10 or higher recommended.

> Install 00 Data Files

### [Secret of Vilmuhn](https://www.nexusmods.com/morrowind/mods/52977) by GrumblingVomit and MasssiveJuice

Embark on an expedition with the Imperial Archaeological Society to the island of Vilmuhn and uncover what dark forces are at play to stop them before things go too far.

### [The Grove of Ben'Abi](https://www.nexusmods.com/morrowind/mods/46137) by Remiros

You last downloaded a file from this mod on 25 Apr 2021

Small expansion to the mushroom grove near Dagon Fel.

SHEO M'Aiq Overhaul - Liar yes - Idiot no

### [**Prince of Fate**](https://www.nexusmods.com/morrowind/mods/52294)

Seek out an old hermit and explore the sunken shrine of Hermaeus Mora, deep within the Sea of Ghosts

* On MO2 installation, check the following options in the installer:
  * [x] 00 Core
  * [x] 01 HD Textures

### [Malacaths Rise](https://www.nexusmods.com/morrowind/mods/48442) by TelShadow

I was placing a few of my dungeon mods in the Dagon Fel area when i came across the simple Malacath shrine and it seemed very de-cluttered so I added a few things, not a lot but as much as i could without editing the landscape.

### [Ashmelech Reborn ](https://www.nexusmods.com/morrowind/mods/45648?tab=description)by Istreddify

This mod improves Ashmelech from being a largely empty ruin to a place worthy of being the clansted of the Aundae. More furniture, lights, services.

> Right-click on `data files` select "set as \<data Files> directory, click OK.

### [Gray North - Ruined Redaynia - Dungeon Only](https://www.nexusmods.com/morrowind/mods/55608) by Anumaril and RandomPal

Ald Redaynia Tower Overhaul

## <mark style="color:yellow;">SOLSTHEIM</mark>

### [Neselia Remade](https://www.nexusmods.com/morrowind/mods/53524) by Markond

A loose reimagining of The Neverhalls using the PC Ayleid tileset. a level 20+ dungeon dive.

> Download and install the main files + NeseliaHDtextures
>
> Select meshes + textures + Neselia RemadeTOTSP.esp
>
> Merge when prompted

### [Origins of Miraak](https://www.nexusmods.com/morrowind/mods/54997) by Lord Zarcon

Adds the Temple of Miraak from Dragonborn into Bloodmoon.

> Download and install 'Tomb of the Snow prince version'.

### [Landscape Overhaul for The White Wolf of Lokken Mountain](https://www.nexusmods.com/morrowind/mods/48862) by Emma, Teutonic & RandomPal

Landscape facelift for an old classic: The White Wolf of Lokken Mountain

> * ESM or ESP?: esm
> * Install Remiros Groundcover addon: yes

### [Solstheim Spire](https://www.nexusmods.com/morrowind/mods/52890) by Juidius - Stripes - Dr No

Yet another edit of Dr No's original Solstheim Mage Tower mod.

### [Thirsk Expanded for Solstheim TOTSP](https://www.nexusmods.com/morrowind/mods/43295) by Lucevar

Compatibility patch (replacement ESP) for Princess Stomper's Thirsk Expanded and Wollibeebee's Solstheim overhaul, Solstheim: Tomb of the Snow Prince.

### [The Wanderers](https://www.nexusmods.com/morrowind/mods/48422?tab=files) by ManaUser and RandomPal

RP's edit for compatibility with Tomb of The Snow Prince. This mod adds various encounters with wanderers across Solstheim.

> Download "Various Patches for Tomb of the Snow prince - All in One"
>
> Enable Wanders of Solstheim - TOTSP.esp

### [Advent Calendar](https://www.nexusmods.com/morrowind/mods/53778) by Danae, Merlord, Zackhasacat

Travel to Uncle Sweetshare's cabin on December 1st to collect a gift. Rinse and repeat until December 24th for a unique gift

> Right-click on `data files` select "set as \<data Files> directory, click OK.
>
> Select Icons, Meshes, MWSE, Sound, Textures, Advent Calendar.esp

### [Frostmoth Repaired - TotSP](https://www.nexusmods.com/morrowind/mods/53825) by Narangren Tirthallion

Restores Fort Frostmoth after the Bloodmoon main quest - TotSP version. Edit of the vanilla version by Talthybius

### [**Hircine's Quest**](https://www.nexusmods.com/morrowind/mods/47651) **by AliceL93 & Danae**

Participate in the challenge of Hircine and hunt down his three aspects.

> Select the following opyion(s):

* [x] 00 Core
* [x] 01 - Anthology

### [The Patchwork Airship - Fleshing out a vanilla quest](https://www.nexusmods.com/morrowind/mods/53133) by RandomPal & DimNussens

Fleshes out the vanilla quest "The Patchwork Airship" by replacing the airship with a more fitting model, and giving it an interior you can explore.

> Select the following opyion(s):

* [x] 00 Core
* [x] 01 Tomb of the Snow Prince Patch
* [x] 02 Drippin' Louis Beauchamps

### [The Hunting Grounds ](https://www.nexusmods.com/morrowind/mods/55234)by Markond

Replaces the final dungeon of Bloodmoon with a trek through Hircine's realm of Oblivion

> Download and install `HuntingGroundsVanilla`.

### [The Devil's Doorstep ](https://www.nexusmods.com/morrowind/mods/55550?tab=files)by Ruffin Vangarr and Katya Karrel

A dark adventure featuring a new island and dungeon, new items and enemies!

> Downlaod and install the main file + Snowy Holly Bushes\_Patch. Merge when prompted.

## <mark style="color:yellow;">TAMRIEL REBUILT</mark>

### [Indoril Mansion](https://www.nexusmods.com/morrowind/mods/53022) by Katya Karrel\_Ruffin Vangarr

Help the guests from Necrom in solving their little problem in Mournhold. A quest, a dungeon, a fancy home and an amazing robe to wear!

### [Keelhouse - A quest and house mod for Tamriel Rebuilt](https://www.nexusmods.com/morrowind/mods/53395) by Joi Ror, RandomPal, Glittergear

Moves Joi Ror’s Keelhouse to the TR mainland, gives it a visual update and a small questline to get the house.

### [Old Ebonheart Alchemist's Tower](https://www.nexusmods.com/morrowind/mods/51421) by Istreddify

A small tower near Old Ebonheart you can buy for 3000 gold.

### [Imperial Bank (Faction - Quests - Banking - Share Trading) ](https://www.nexusmods.com/morrowind/mods/54889)by vaelta

The Imperial Bank has come to Morrowind. A joinable faction and quest mod, with banking deposit/loan facilities for all, and share trading! Tamriel Rebuilt required.

### [Visions](https://www.nexusmods.com/morrowind/mods/54588) by Danae

Those skilled in Mysticism (40+) may be granted visions while exploring the mainland. (Tamriel Rebuilt)

### [Distant Horizon - A Chimeri-quey flotilla](https://www.nexusmods.com/morrowind/mods/53152) by [vaelta](https://www.nexusmods.com/morrowind/users/61856301?tab=user+files)

Visit the Chimeri-quey flotilla of Distant Horizon On A Foggy Morning, out on the Padomaic Ocean, and get to meet the locals.

### [Shrine of Paralothas - the Fish God](https://www.nexusmods.com/morrowind/mods/52762) by JosephMcKean

Meditate and pray on the underwater statue of the fish god Paralothas to seek peace and sanctuary.

### [Escapee's Rest](https://www.nexusmods.com/morrowind/mods/52834) by GrumblingVomit

Adds a short quest for an underwater player home around Firewatch.

### [Omaynis Cave Dwelling](https://www.nexusmods.com/morrowind/mods/52032) by Ragox

A cozy cave dwelling player home right next to the silt strider in Omaynis

### [Sword of the Kagouti King - A Quest for Tamriel Rebuilt](https://www.nexusmods.com/morrowind/mods/46809) by Melchior Dahrk & Rubberman

Help reforge the long lost sword of the legendary Kagouti King. This figure of myth wielded an extraordinary blade moulded in the likeness of his namesake. And you will be the next bearer of the sword after you help an attention hungry weaponsmith achieve his dream of reforging it.

### [Hall of Justice Overhau](https://www.nexusmods.com/morrowind/mods/52224)l by Vegetto and RandomPal

Overhaul the Hall of Justice in Old Ebonheart

### [**A Lover's Quarrel**](https://www.nexusmods.com/morrowind/mods/52679) **by** Erwin - Qwertyquit

ALMSIVI23. Explore the seedier side of how the Temple wields power. Hear the latest rumors from the residents of Necrom, who complain of a marital dispute that has disturbed the silence of the City Above.

## <mark style="color:yellow;">WEST GASH</mark>

### [Hammerfell Ansei Warrior Armour](https://www.nexusmods.com/morrowind/mods/53822) by Ruffin Vangarr and Katya

Go on an adventure to obtain amazing armour in a Yokudan style.

### [Justice for Khartag (J.F.K.) ](https://www.nexusmods.com/morrowind/mods/49832)by Vegetto \&RandomPal

Changes Khartag Point making it the high peak described in the in-game dialogues.

### [Dwemer Legacy Reforged - Arkngthunch-Sturdumz ](https://www.nexusmods.com/morrowind/mods/54807)by Demanufacturer87

Expansive overhaul for Dwemer Ruins of Arkngthunch-Sturdumz (exteriors with new interiors) inspired by ESO and my imagination ( ͡° ͜ʖ ͡°)

> You will see 2 textures and meshes folgers. don't worry, they will be merged properly when you install.

### [Dwemer Scholarship](https://web.archive.org/web/20161103121014/http://mw.modhistory.com/download-24-12456) by [Bronzebone MODs](https://web.archive.org/web/20161103121014/http://mw.modhistory.com/search-au-Bronzebone+MODs)&#x20;

Ma'Dar Has-No-Master, a released Khajiit slave, has taken up the study of the Dwemer, and his current subject is the Centurion Sphere; however, he needs help. Afraid and weak to leave his tower near Arkngthand, he looks for a helping hand in collecting all the required items. If you manage to find all the required items, you will be rewarded with a prototype of the Centurion Sphere.

### [Andasreth Stronghold - dungeon and exterior overhaul ](https://www.nexusmods.com/morrowind/mods/46604)by Rytelier

Rebuilds Andasreth stronghold and its exterior area.

### [Ald Gash - a Redoran Lighthouse](https://www.nexusmods.com/morrowind/mods/52292) by Istreddify

This mod adds a Redoran lighthouse to the north-eastern coast of Vvardenfell.

### [Rocky West Gash](https://www.nexusmods.com/morrowind/mods/50109) by Malbogatra

This mod makes West Gash more rocky.

### [Rocky West Gash Aggressively Compatible Version](https://www.nexusmods.com/morrowind/mods/50161) by Markond

A very heavily trimmed version of RWG for increased compatibility.

> Install directly in the Rocky West Gash folder (MO2 left pane) and merge when prompted

### [Salothran Beacon](https://www.nexusmods.com/morrowind/mods/52253) by Markond

Adds a travellers rest stop to the West Gash, between Gnisis and Caldera.

### [Salothan Council ](https://www.nexusmods.com/morrowind/mods/53928)by Markond

A small landscaping overhaul to the exterior of Salothan Ancestral Tomb drawing inspiration from the Salothan Council area of ESO.

### [The Stonewood pass reworked](https://www.nexusmods.com/morrowind/mods/49464) by Mag1cWind0w - Melchior Dahrk & RandomPal

> Select the following
>
> * 00 Core
> * 01 OAAB - Foyada Mamaea Overhaul&#x20;
> * 02 Caldera Mine Expansion
> * 03 Traveling Merchants
> * 04 Riders - to use with OAAB Grazelands
>
> You may move the plugin from "Traveling Merchants 2.3 - Luce Edit" to the optional esp in MO2 left pane.

### [**Hunting Big Tooth (A Quest for Magical Starter Weapons)**](https://www.nexusmods.com/morrowind/mods/51457)&#x20;

In this Mod you meet a Dunmer near Balmora who sends you on a Hunt for Big Tooth. Your reward is a magical starter Weapon of your choice.

> Download and install 'Hunting Big Tooth - Stonewood Pass Compatible Version'

### [The Woe of Indalen Tomb](https://www.nexusmods.com/morrowind/mods/54661) by Markond

Elmussa Damori has been suffering nightmares, perhaps you might offer her assistance?

> Download and install 'DM\_IndalenWoeVanilla'

### [Baal Duun Cursed Isle of the Four Corners](https://www.nexusmods.com/morrowind/mods/54780) by Juidius - Melchior Dhark - Seelof

Embark on a journey to the cursed isle of Baal Duun in a quest to uncover the secrets hidden within the depths of a mythical Daedric island.

> Don't install the mge3 folder with MO2, it goes in your Morrowind root folder.
>
> Install the rest normally.

{% hint style="danger" %}
You must **manually extract** from the archive mge3 and copy into your Morrowind root folder
{% endhint %}

{% hint style="danger" %}
During Distant Land generation, under the "Statics" tab, you must edit the overrides and add "BallDuun.ovr found in Morrowind/mge3.
{% endhint %}

### [The Dead Druid](https://www.nexusmods.com/morrowind/mods/54596) by Vvardenfellstormsage

Adds a dead druid to a location in the West Gash, just southwest of the Shashmanu Camp.

### [Aether Pirate's Discovery](https://www.nexusmods.com/morrowind/mods/53320) by Billyfighter

Find an Aethership over in the far north west of Vvardenfell, at the Arkngthunch-Sturdumz ruins and meet a pirate who has a mysterious trinket and new adventure to discover.

> Download and install 'Aether Pirate's Discovery (regular Morrowind)'.

{% hint style="info" %}
**Note from Billyfighter:** OpenMW is highly recommended when using this mod! I've later reworked a version to be compatible with the vanilla engine, but it does not use the benefits of the OpenMW engine, and has some issues. View readme for details.

Note from me: Billyfighter's mods are always amazing, I am willing to have a few issues or limited features to play his mod. Skip if you're not.
{% endhint %}

### [Inner Sea Trading Company ](https://www.nexusmods.com/morrowind/mods/46919)by l1lartur0

Partake in some black market wheelin' and dealin', earn brownie points with the Census and Excise Office, or screw everyone over.

### [Berandas Overhaul](https://www.nexusmods.com/morrowind/mods/48236/) by Seelof

This mod overhauls and slightly expands the old Dunmer fortress Berandas near Gnisis.&#x20;

## <mark style="color:orange;">SPECIAL QUEST MODS - Blast from the past</mark>

### [Reign of Fire - Revised v1.92 BETA (Reupload)](https://www.nexusmods.com/morrowind/mods/52629) by Razhkul and Gluby + [Reign of Fire dragon texture replacer ](https://www.nexusmods.com/morrowind/mods/44088)by Bahamut

Dragon attack, not lore friendly but a great quest mod.

### [Cult of the Clouds](https://web.archive.org/web/20161103133853/http://mw.modhistory.com/download-35-3192) by [MWoody aka Martin Woodard](https://web.archive.org/web/20161103133853/http://mw.modhistory.com/search-au-MWoody+aka+Martin+Woodard)

A new faction of mages who want to master weather magic.
