# Mods I love but can live without - I think

You want more mods, here's a list of mods I've used for a long time and only removed because I am desperately trying to go below 1k mods and above 20fps - It does not mean those mods are bad for fps!!

All these mods have been on my modlist for a while, they are compatible with DAIM. I simply found I did not use them often at all.

### [Been There Done That ](https://www.nexusmods.com/morrowind/mods/52807)by Merlord

Shows you which dungeons have been cleared (i.e. killed all hostiles) in the tooltip and map menu.

### [Borrowed Time](https://www.nexusmods.com/morrowind/mods/48971?tab=posts) by VitruvianGuar

MWSE lua mod, which prevents Fortify Health and Drain Health effects from killing actors outright, leaving them at least one health point.

### [Spell Scroll Text Overhaul](https://www.nexusmods.com/morrowind/mods/42936) by Tizzo  + [Extended Daedric Scrolls](https://www.nexusmods.com/morrowind/mods/44215) by blueclock3000&#x20;

Bethesda got lazy and wrote "WHO UPON YOU" on most scrolls. These 2 mods change the text to reflect what the scroll does. Works great with [Morrowind UI Revamped](https://www.nexusmods.com/morrowind/mods/43922) that shows the Daedric alphabet or [Daedric Primer](https://www.nexusmods.com/morrowind/mods/50479) that adds books you can consult to translate. (both mods in this list)

### [Player Made Magic Rename](https://www.nexusmods.com/morrowind/mods/51484) by Abot

You can rename a player-made spell or enchanted item.

### [Immersive Run Fix](https://www.nexusmods.com/morrowind/mods/45947) by Petethegoat or [Run Faster - Faster Running Speed](https://www.nexusmods.com/morrowind/mods/42796) by Masterofnocrack

Immersive Run Fix: an actual fix where running backwards and/or diagonally is slower than running forwards

Run Faster: a QoL mod that increases your running speed.

### [Small Quality of Life Improvements - MWSE ](https://www.nexusmods.com/morrowind/mods/53905?tab=posts)by Spammer

Some small fixes and quality of life changes (Map hotkey, Scroll easy equip...) I thought I'd share, not crucial enough to deserve their own mods.

> Right-click `Data Files,` select "set as \<data Files> directory, click OK.

### [Und](https://www.nexusmods.com/morrowind/mods/50285)[er Construction ](https://www.nexusmods.com/morrowind/mods/50285)by Necrolesian

Great House strongholds don't magically appear anymore, you'll see scaffolding while they are under construction.

### [Who's where](https://www.nexusmods.com/morrowind/mods/48843) by Abot

Shows in a dedicated MCM panel the interesting actors you talked to and where you can find them. Particularly useful if you have tons of quest mods.

### [Magican't](https://www.nexusmods.com/morrowind/mods/50990) by Tewlwolow

This mod empties the magic chance fillbar when you don't have enough magicka to cast the spell.



### [Smart Shield ](https://www.nexusmods.com/morrowind/mods/51874)by Abot

Select a shield as your preferred shield, you'll re-equip it automatically after using something other than your one-handed weapon.

> Only use this if you selected "Two-handed weapon removes shield" option in MCP

### [Inventory Sorter](https://www.nexusmods.com/morrowind/mods/54637?tab=description) by Abot

Use the defined Sorting Order Key/Right Mouse Click Combos to select Inventory/Contents/Barter items secondary sorting order.

### [Heat Haze](https://www.nexusmods.com/morrowind/mods/48973) by Vtastek and [Tewlwolow](https://danaeplays.thenet.sk/modders-interview-tewlwolow/)

Adds a heat haze shader where it's hot.

{% hint style="info" %}
Be sure to also grab Null's patch if you decide to install Heat Haze.
{% endhint %}

### [Smoking Yurts](https://www.nexusmods.com/morrowind/mods/52281) by Leyawynn

Yurts with fire indoors now have smoke outdoors.

### [Thunders & Lightnings](https://abitoftaste.altervista.org/morrowind/index.php?option=content\&task=view\&id=24\&catid=43\&Itemid=10&-Thunders-Lightnings)[ ](https://abitoftaste.altervista.org/morrowind/index.php?option=downloads\&task=info\&id=8\&Itemid=50&-Thunders-Lightnings)by Abot

During a storm, you'll see lightning, be sure to avoid them, the results are ... shocking.

> Download directly into your MO2/downloads folder.
>
> Right-click `Data Files,` select "set as \<data Files> directory, click OK.

### [Wonders of Water](https://www.nexusmods.com/morrowind/mods/52815?tab=posts) by Nullcascade

This mod attempts to make water react more to the world.

### [MWSE Dynamic Object Replacer](https://www.nexusmods.com/morrowind/mods/52105) by GOOGLEPOX

Framework for loading config files to dynamically replace objects at runtime. No lua knowledge is required!

### [Glowing Ghosts](https://www.nexusmods.com/morrowind/mods/48226)  by Sataniel

### [Yet Another Guard Diversity by Half11](https://www.nexusmods.com/morrowind/mods/45894)

Imperial guards are not clones anymore

### [Yet Another Guard Diversity Expanded Imperials](https://www.nexusmods.com/morrowind/mods/47583) by Half11,  SkoomaPro & Danke

> Get "Yet Another Guard Diversity Bloodmoon Imperials" and "Yet Another Guard Diversity Tamriel Rebuilt Imperials 23.10 Cleaned".
>
> When prompted, select "merge".

### [Skyrim-like Draugr Eyes](https://www.nexusmods.com/morrowind/mods/43277) by R-Zero

> Right-click `Data Files,` select "set as \<data Files> directory, click OK.

### [Overlooked Meshes Replacer](https://www.nexusmods.com/morrowind/mods/46855) by Remiros

> Check the following option(s):

* [x] 00 Core
* [x] 01 Iron Repair Prongs

### [Better Barnacles ](https://www.nexusmods.com/morrowind/mods/43605)by R-Zero

> Right-click `Data Files,` select "set as \<data Files> directory, click OK.

{% hint style="info" %}
I find the upscale textures from IT enough.
{% endhint %}

### [Dunmer Lantern Replacer](https://www.nexusmods.com/morrowind/mods/43219) by Melchior Dahrk

> Glow effect: NO
>
> OAAB Data: <mark style="color:orange;">**YES**</mark>
>
> Tamriel Dara: <mark style="color:orange;">**YES**</mark>
>
> Style: <mark style="color:orange;">**more detailed**</mark>
>
> Texture: option <mark style="color:orange;">**1 or 2**</mark>

{% hint style="info" %}
Undoes most of what "Improved Lights for All Shaders" does.
{% endhint %}
