# Gameplay - Better vanilla quests

### [Morrowind Redux](https://www.nexusmods.com/morrowind/mods/54060?tab=description) by Kildozery

A lightweight and vanilla-friendly revisit of many of Morrowind's questlines. This series aims to make them a more rewarding and enjoyable experience to play, whilst holding true to vanilla's vision.

> Download Morrowind Quest Redux All in One and Imperial Legion Expansion Compatibility Patch.
>
> When installing the patch, select merge as usual.

### [Imperial Factions](https://www.nexusmods.com/morrowind/mods/49855) by Danae

An overhaul of the Mages Guild, Thieves Guild and Fighters Guild: as you raise through the ranks you have access to equipment, quests, trainers and special reward.

## <mark style="color:orange;">Mages Guild</mark>

### [Magical Missions Recharged](https://www.nexusmods.com/morrowind/mods/53636) by VonDjangos

A revamped version of my old mod, where members of the Mages Guild can now deliver a coded message, solve a murder, investigate a heist, barter with the Telvanni and retrieve a tome of dark power for the Master Wizard of Caldera.

### [Mages Guild Overhaul - Main Quest](https://www.nexusmods.com/morrowind/mods/54552) by Glittergear

Reworks the rewards for the Mages Guild quests, adds new pre-rewards and new variations of the Wizard Staff. Rebuilt from scratch in v2.0 for compatibility.

### [Mages Guild Overhaul - Miniquests](https://www.nexusmods.com/morrowind/mods/53371) by Glittergear

Adds Daggerfall-inspired, optional miniquests to the Mages Guild

> Navigate to selelct "Without MGO Guild Halls", right-click and set as \<data files> directory.

### [Ajira's Alchemy Reports Randomised](https://www.nexusmods.com/morrowind/mods/47550) by Merlord and Danae

Look for Ajira's stolen reports once again: their location changes every time

### [The Journeyman Report](https://www.nexusmods.com/morrowind/mods/54584?tab=description) by Karpalo

Adds a simple quest where the player writes a report to advance in the Mages Guild.

## <mark style="color:orange;">Religions - Imperial Cult, Temple, Daedra</mark>

### &#x20;[**Religions Elaborated**](https://www.nexusmods.com/morrowind/mods/47843) **by Caeris**

Fleshes out the Imperial Cult and the Tribunal Temple.

> Select **Crown Edition**

### [**Temple Master**](https://www.nexusmods.com/morrowind/mods/52749) **by Melchior Dahrk**

This mod lets the player take control of the Suran Temple once they advance enough in the Tribunal Temple faction. Through a series of quests (and with some choices to make along the way), you will get to improve the temple.

> Select the following option(s):

* [x] **Game engine:** MGE-XE/MWSE
* [x] **Mod Compatibility**: White Suran 2, Bell Towers of Vvardenfell

> White Suran 2, Suran Underworld3, Bell Towers of Vvardenfell will be installed later on, skip if you don't want these mods.

### [Heleran Tomb replacer - IC Sergeant Quest 2 location and Nedhalas House update](https://www.nexusmods.com/morrowind/mods/53181/) **by Denis418**

Heleran Tomb under Nedhalas House in Caldera was very poor-looking. Here's an improved vanilla + version.

### [**Failed Incarnates Pilgrimage**](https://www.nexusmods.com/morrowind/mods/48717)

Once you are a Clanfriend, speak to a Wise Woman to start the pilgrimage.

### [The Pyres of Purification](https://www.nexusmods.com/morrowind/mods/49320) by AliceL93 & Danae

Adds the Pyres of Purification to Vivec City, where you can burn any heretical and unholy items that you may have come across during your travels.

### [Daedric Offerings](https://www.nexusmods.com/morrowind/mods/53861) by Narangren Tirthallion and MTR

This mod allows you to make offerings at Daedric Shrines in exchange for blessings.

> * Navigate to the patch folder and move Nar's Daedric Offerings - DSO all in one Patch into the Core folder,  if you intend to install Glittergear's Daedric Shrine overhaul (recommended)
> * Navigate to the patch folder and move Nar's Daedric Offerings - Morag Tong Mephala Statue Patch.esp and Nar's Daedric Offerings - TotSP.esp into the Core folder.
> * Navigate to the Addon folder and move Nar's Daedric Offerings - TR addon.esp into the Core folder.
> * Right-click on "Core" select "set as \<data Files> directory, click OK.

### [Collecting The Thirty-Six Lessons of Vivec](https://www.nexusmods.com/morrowind/mods/54257) by vaelta

I have a bit of a masochistic fascination with the 36 Lessons of Vivec. I really barely understand any of it beyond the obvious surface level, but I still think it's a staggering work of literary achievement in an already very literary game. So, I decided it was time to collect the whole set!

## <mark style="color:orange;">Thieves Guild and Cammona Tong</mark>

### [ **Thieves Guild in Gnaar Mok**](https://www.nexusmods.com/morrowind/mods/46754) **by AliceL93**

10 new quests for the Thieves Guild.

### [Strike at the Camonna Tong ](https://www.nexusmods.com/morrowind/mods/46865)by [ProfArmitage](https://danaeplays.thenet.sk/modders-interview-profarmitage/)

Complete Larrius Varro's "little favor", and the Thieves Guild will ask you to finish the job and wipe the Camonna Tong from Vvardenfell. - I pick the "fast" plugin option.

### [**Camonna Tong**](https://www.nexusmods.com/morrowind/mods/50740) by Caeris

Begin a tale about the largest criminal organization in Morrowind, the Camonna Tong. Vye for power in all influences of society by working together with the likes of Orvas Dren, the Kingpin.

### [T](https://www.nexusmods.com/morrowind/mods/51069?tab=description)[he gray fox](https://www.nexusmods.com/morrowind/mods/51069?tab=description) by Krimson&#x20;

Adds a fully functional Gray Cowl of Nocturnal to the game, with a quest to discover the identity of The Gray Fox!

## <mark style="color:orange;">Imperial Legion</mark>

### [**Imperial Legion Expansion**](https://www.nexusmods.com/morrowind/mods/44469) **by** AliceL93

This mod is a complete overhaul of the Imperial Legion faction. New quests, items, NPCs, and more.

### [**Join the Royal Guards**](https://www.nexusmods.com/morrowind/mods/50676) **by AliceL93**

Become a Royal Guard and do quests for them.

### [**Imperial Knights Faction**](https://www.nexusmods.com/morrowind/mods/50643) **by AliceL93**

Adds the Imperial Knights into the game, as a joinable faction.

### [**The Talos Cult Conspiracy**](https://www.nexusmods.com/morrowind/mods/47576) **by** Caeris and AliceL93

Join the Talos Cult and embark on a conspiracy to kill the emperor.

## <mark style="color:orange;">Morag Tong and Dark Brotherhood</mark>

### [**Morag Tong Polished**](https://www.nexusmods.com/morrowind/mods/47041) **by C**aeris and Heinrich and Luj1 and RV

The Morag Tong Guild is the most poorly-written faction in Morrowind. This mod fixes that by giving the guild a much-needed touch-up.

### [**Morag Tong Polished Compatibility Patch**](https://www.nexusmods.com/morrowind/mods/48955)

This patch fixes conflicts between Morag Tong Polished and other mods:

> Download: **Morag Tong Polished Compatibility Patch**
>
> Select **01 TR\_Factions**

### [**Morag Tong Secret Identity**](https://www.nexusmods.com/morrowind/mods/51128) **by** VitruvianGuar

You must try and keep your affiliation to the Tong secret.

### [**Morag Tong Writs**](https://www.nexusmods.com/morrowind/mods/52759) **by** VitruvianGuar

Overhaul of Morag Tong assassination quests, making them more interesting via non-linear gameplay, more challenges and opportunities and motivating the usage of relevant skills

### [**Vvardenfell Brotherhood**](https://www.nexusmods.com/morrowind/mods/47314) **by Caeris**

A mod that allows you to join the Dark Brotherhood on Vvardenfell, in a semi-lore-friendly (it expands lore) and enticing story, that stays true to the vanilla vision.

### [Web of Mephala Morag Tong Headquarters](https://www.nexusmods.com/morrowind/mods/55163) by GVLT

Visual overhaul of Hidden Area in Vivec Arena

## <mark style="color:orange;">Fighters Guild</mark>

### [**Bounty Hunter Assignments**](https://www.nexusmods.com/morrowind/mods/46928) **by AliceL93**

Roleplay as a bounty hunter, and kill dangerous criminals and beasts for gold, all around Vvardenfell.

### [Fighters Guild Improved](https://www.nexusmods.com/morrowind/mods/51409?tab=description) by FlinSunset

This mod overhauls the Fighters Guild questline by improving the background and narrative side of most of its quests, as well as adding more variety and new options to complete them.

> Select the following opyion(s):

* [x] 00 Core
* [x] 01 Patch for Bal Molagmer Add-on and Thieves Guild Overhaul
* [x] 02 Patch for Caeris' Cammona Tong
* [x] 04 Patch for More Deadly Morrowind Denizens
* [x] 05 Patch for Quest Voice Greetings (UNLESS you chose to install Keyzma's Voices of Vvardenfell)
* [x] 07 Patch for Fighters Guild Redux

## <mark style="color:orange;">Great Houses</mark>

### [**Rise of House Telvanni**](https://www.nexusmods.com/morrowind/mods/27545) &#x20;

This mod adds quests for the Telvanni Archmagister, allowing him/her to gain more political power and strengthen House Telvanni.

* Files to install:
  * **Rise of House Telvanni v1\_52** (Main files)
  * **Flask mesh update** (Optional files)
* On MO2 installation, check the following options in the installer:
  * [x] Base Mod

### [**Rise of House Telvanni - 2.0**](https://www.nexusmods.com/morrowind/mods/48225) &#x20;

This mod gives a much-needed facelift to one of the greatest quest mods of all time - Rise of House Telvanni.

### [**Uvirith Legacy** ](https://www.nexusmods.com/morrowind/mods/53858)**by Stuporstar**&#x20;

A much-improved stronghold with a library, staff and services.&#x20;

> 1. Navigate to 'Addons' and move "UL\_3.5\_MWSE\_Add-on.esp" and "UL\_MWSE\_Companions\_v2.esp into the main folder&#x20;
> 2. Select the following folders/files:
>
> bookart, icons, meshes, sound, textures
>
> Uvirith's Legacy\_3.53.esp and the 2 esp you have just moved.

### [Olyn Redoran Companion](https://www.nexusmods.com/morrowind/mods/45197) by LadyPhoenixFireRose, Pseunomix, \&Danae

Olyn has things to say about each Redoran quest, he sometimes offers alternative ways to complete the quest, and he has his quest as well.

## <mark style="color:orange;">Main Quest</mark>

### [Main Quest Improvements](https://www.nexusmods.com/morrowind/mods/54139) by Von Djangos

Some small tweaks to make parts of the main quest more immersive.

### [**Blades Informant**](https://www.nexusmods.com/morrowind/mods/48084)

Allows you to continue working for the Blades after Caius' departure and deliver useful information to them that you may have picked up during your travels.

### [**The Rise of the Tribe Unmourned**](https://www.nexusmods.com/morrowind/mods/45165) by [Caeris](https://www.nexusmods.com/morrowind/users/43442372)

Dagoth Ur has been defeated, but the continued presence of the Sixth House still poses a threat to Morrowind. A lieutenant of the Tribe Unmourned has come out of the shadows in a sinister plot to resurrect Dagoth Ur.

* Files to install:
  * **Crown Edition** (Main Files)

### [**After the Blight**](https://www.nexusmods.com/morrowind/mods/46099) by [Caeris](https://www.nexusmods.com/morrowind/users/43442372) &#x20;

The Sixth House have been defeated and Morrowind is saved. Yet, reports of a group of Ashlanders camped outside of Kogoruhn will lead the Nerevarine into a new story. Restore a fallen house, defeat a new enemy, and recover ancient artifacts.

* Files to install:
  * **Crown Edition** (Main Files)

### [Call Incarnate by OperatorJack](https://www.nexusmods.com/morrowind/mods/48263) and AliceL93

### [A Hero's Welcome ](https://www.nexusmods.com/morrowind/mods/52812)by Von Djangos

The Nerevarine is greeted by grateful crowds, old friends, and fireworks at the palace of Vivec after defeating Dagoth Ur.

### [Blades Quest: Prophecy of the Lost Heir ](https://lovkullen.net/Emma/blade.htm)by Emma

Once you become the Nerevarine, continue to serve the Blades in the large quest mod featuring a few companions. Can you find the lost heir?

Navigate to `t_listheir_1_2/Data Files` . Right-click `Data Files,` select "set as \<data Files> directory, click OK.

### [Lost Heir Delayer](https://www.nexusmods.com/morrowind/mods/51710) by  Merlord and Knots

Use MWSE Lua to disable Blades Quest: Prophecy of the Lost Heir until you can actually play it

### [Julan, Ashlander Companion 3.0 BETA](https://fallingawkwardly.com/files/KS_Julan_Ashlander_Companion_3.0_beta_200814.7z) by Kateri

This is a companion/quest mod. It started because the Morrowind Main Quest can be a lonely business. I wanted to create a companion who actually "knew" what was going on, had their own opinions and agenda concerning it, and would be interesting company on the journey. I also wanted to give a new perspective and approach to the Main Quest for those veteran players like myself who know it backwards but still enjoy playing Morrowind.

> Version 3.0 adds dialogues dealing with Bloodmoon. The Bloodmoon content is unfinished, but many tweaks/fixes for the main quest with Julan are included.

> Also [grab this edit of the plugin,](https://drive.google.com/file/d/1yhZJKoYOjE1rYk6HNhl2ZH68PcXyDiiz/view?usp=drive_link) I cleaned the plugin and moved Julan for compatibility with Ghostgate.
>
> Install in the same folder, merging the 2.

### [War Leader Nerevar](https://www.nexusmods.com/morrowind/mods/49554) by BillyFighter

Throughout the main quest, Nerevar claims the titles of Nerevarine and Hortator. This mod will give him an army to use at the battle of Red Mountain. As you progress throughout the main quest, Ashlanders and great house members will appear outside Ghostgate and in Red Mountain. After talking to Vivec, you can bring them into the battle.

> Install Meshes, Textures and War Leader Nerevar RRGG-BCOM.esp

### [Join the Dissident Priests](https://www.nexusmods.com/morrowind/mods/54775) by AliceL93 and Lucevar

Now you can join the Dissident Priests, at the appropriate point in the main quest. 5 new quests.

### [Caius Gives You a Cover Story ](https://www.nexusmods.com/morrowind/mods/50732)by RingComics

Ever feel like you don't have any direction on what to do with your character before you're ready to tackle the main quest? With this mod, Caius will recommend you factions to join based on your skills the first time you ask about orders.

### [**Cutscenes Revamped - Cavern of the Incarnate**](https://www.nexusmods.com/morrowind/mods/49126)

A modern HD replacer for the Azura Cutscene that plays in the Cavern of the Incarnate. Works with Morrowind and OpenMW.

* On MO2 installation, an installer window will pop up asking you to set a Data Files Directory. Right-click on `<data files>` and select "Create directory".
* Type in "Video" to create the Video folder
* Move `mw_cavern.bik` into it

### [New Ilunibi ](https://www.nexusmods.com/morrowind/mods/50393)by Seelof

This mod rebuilds the main quest dungeon Ilunibi from scratch to make it larger, more imposing, and more interesting to explore. It also adds four new quests for you to discover and embark upon.

> Download and install main file + Patch for Main Quest Overhaul and Sixth House Smugglers.
>
> Merge when prompted.

### [Galen's Quest for Truth](https://www.nexusmods.com/morrowind/mods/52884) by Danae & Katya\_Karrel

A hermit on an island east of Vivec. Befriend him and help him uncover the truth. Or not.

### [Ashlander Quests](https://www.nexusmods.com/morrowind/mods/46817) by Alice 93

This mod lets you do more quests for the Ashlander tribes. Ideal for roleplaying.

## <mark style="color:orange;">Tribunal</mark>

### [Undercity ](https://www.nexusmods.com/morrowind/mods/54773)by Lord Zarcon

An overhaul of Old Mournhold, as well as the Dwemer and Daedric ruins beneath.

<mark style="color:orange;">**OR!!!**</mark>

### [Tribunal Facelift ](https://www.nexusmods.com/morrowind/mods/54746)by Mort

Improves Tribunal's quests, updates and improves certain interiors, and reworks + entirely de-mazes the Old Mournhold Sewers.

> Right-click on '`Data Files`, select "set \<data files>as directory".

### [Tribunal Main Quest Reforged](https://www.nexusmods.com/morrowind/mods/54743) by VonDjangos

Expands and deepens the Tribunal questlines, giving players more choice and agency than before.

### [Chieftain of Thirsk and Blodskaal](https://www.nexusmods.com/morrowind/mods/50309) by Alice93

Displays your status as 'Blodskaal' and 'Chieftain of Thirsk' on your character sheet, and also makes 'Skaal' and 'Thirsk' proper factions, with all the relevant NPCs added into them.

## <mark style="color:orange;">Others</mark>

### [**Even More Mysterious Killings in Vivec**](https://www.nexusmods.com/morrowind/mods/49661) **by Endoran**

The Mysterious Killings in Vivec quest now has a new reward and some more flavour for the murderer.

### [OAAB Brother Junipers Twin Lamps](https://www.nexusmods.com/morrowind/mods/51424) by Brother Juniper & Lucevar

Join the Twin Lamps and fight against slavery through \~20 new quests. Now with overhauled locations, bug fixes, and extra dialogue and quest choices.

### [Ahnassi Naturalized](https://www.nexusmods.com/morrowind/mods/54778) by Kalinter

Tweaks Ahnassi's questline to make it more suitable for low level characters. Also makes Ahnassi's friendship equal opportunity, regardless of gender, and adds a small guest bedroom to Ahnassi's house, along with some other minor tweaks.

